TOTEH Characters: Tweeter
April 21, 2011
Tweeter was one of the first of a long line of familiars perfected by Lady Poe, whose skill with Silver tech was quite remarkable. Lady Poe had a notoriously bad sense of direction. As she was beginning to see much more of Kana with various lords and gentleman hoping to court her, she found she needed something to assist her in getting around and not become lost. She found hand-held ranging devices to cumbersome and difficult to use, so, Lady Poe created Tweeter, a silver tech familiar in the form of a canary that she could give simple commands to and help her in getting around. The original Tweeter took Lady Poe five months to create and had a series of teething problems that took her a long time to overcome. Eventually she become skilled enough to create him in just a few minutes. He was also originally in the form of an anatomically correct canary, however, Lady Poe began to favor a more fanciful golfball-shaped form that would become his trademark. She incorporated her Blanchefort coat of arms under his right wing, an assurance that he would work as planned flawlessly. She also added a further touch that would become a usual feature with all her familiars–she gave him a perpetual smile.
Tweeter could be given simple commands which he would carry out. He could locate specific locations and places without error. With a Tweeter at your side, you could never be lost. There was a bell tower in Castle Blanchefort near Josephina Tower (often times known as Tweeter’s Tower) where she kept a stockpile of Tweeters. Any in the castle may go to the tower and use one whenever needed. A Tweeter lasts of five days by design, but within the bell tower, they are given longer life by the presence of an Auto-Pile–a Silver tech power source created by Lady Poe.
LT. KILOS’ TWEETER
Lady Poe created a Tweeter for Lt. Kilos after she quit the Stellar Marines. Her sense of direction was almost as bad as Lady Poe’s and often got lost while staying in Castle Blanchefort and she made frequent use of him. When Carahil talked her into following him into the dreaded Hazards of the Old Ones, it was Tweeter who led her back out thus saving her life and she became very attached to him. When Tweeter came close to the end of his time, Lt. Kilos begged Lady Poe to extend his life and refused to accept another one in his place. Lady Poe connected Tweeter to Ki’s life force, so as long as she lives, he’ll live. He has been at her side for over twenty years.
Lt. Kilos’ Tweeter has a number of qualities not found in other Tweeters. Lt. Kilos is convinced Carahil breathed a certain life into him, accounting for his enhanced capabilities. He is able to follow extremely abstract commands (Lt Kilos often says: “find me the best bar in town” and he can do it). He is also able to locate people, animals/monsters and objects. Lt. Kilos often uses him to locate criminals, earning her the nick-name “Manhunter“. He creates music with a collection of bells in Lt. Kilos’ cabin (he pecks the bells) and has developed a recognizable personality over the years–he “hates” other Tweeters, often bullying them around.
copyright 2011, Ren Garcia and Carol Phillips
TOTEH Characters: Princess Marilith of Xandarr
April 16, 2011
Princess Marilith was born the third daughter to the House of Xandarr in 002994ax to Hezru, King of Xandarr and his Queen Xanthippe. Being the third daughter relegated her to a rather meaningless place in the Household, however her ambition and ruthlessness did not allow her to remain there for long. Her older sister and brother turned up dead, possibly murdered by Marilith herself.
As the eldest daughter of a powerful Xaphan Household, Marilith was selected to marry into a notable League House in the hopes of ending the long-standing League/Xaphan conflict. Marilith and her entourage toured the League as she searched for a suitable pairing and became verify popular in League Society. She eventually selected Lord Davage of Blanchefort, and, unexpectedly, Marilith and Davage fell in love. Their wedding was the event of the millennia, however, it never came to pas, as Lord Blanchefort’s sister, Lady Pardock of Blanchefort, believing Marlith to be an unprincipled heretic and monster, threw down the ceremonial wedding baton, thus separating Davage and Marilith forever.
Marilith returned to Xaphan space. spiteful and bitter. Instead of fading back into court life on Xandarr, she embarked on a long crusade against the League, mostly to get as near to Davage as she could. Mounting an assortment of vessels always known as “Bloodsimple” she took on Davage and the Fleet in a protracted 70 year campaign. She proved herself to be a capable ship’s captain and, though she lost most of her battles in space with the Fleet, she always managed to elude capture and escape to the shadows to try again. Her pure persistence and tenacity made her a Xaphan hero. Eventually Marilith came to grips with Sygillis of Metatron, an ex-Black Hat who had captured Captain Davage’s heart. There in a terrible battle on the distant world of Gelt, Sygillis killed Marilith and impaled her, along with all her henchmen, on a Silver tech stake. Princess Marilith was tall and statuesque. Being of the House of Xandarr, she had bright blue hair in their tradition. She generally wore the light, revealing clothing indicative of that worn on Xandarr that often failed to account for the demands of modesty. She carried a mystical dagger of silver and gold given to her as a wedding present from her father known as Moonglow. Her stated goal was to plunge Moonglow into Captain Davage’s chest. Her usual practice was to scratch the name “Bloodsimple” into the bridge bulkhead with her dagger. It was said, doing so imparted an odd sort of unlife into the vessel.Marilith was known for coming at the League in a variety of warships. Her favorite was the large, basttleship-like Ghome 52. Her vessels usually lasted one or two engagements before they were shot out from under her.
copyright 2011, Ren Garcia and Carol Phillips.
TOTEH: Letters to Carahil
April 10, 2011
A key component in World Building, in my opinion, is creating the mundane things–the small stuff that makes people who they are. In creating a sci-fi fantasy world, where everything is made-up, possibly new and rather alien, adding in the mundane is key to drawing your readers in and making them feel at home in your unreal world. You want your readers to be comfortable. You want them to stay awhile.
Traditions and customs play heavily into that notion. A regions’ customs and various traditions set it apart from others, make it unique, make it real.
On the planet Xandarr, for example, I created the tradition of children writing letters to Carahil. Carahil is Xandarr’s patron god, and he saved the planet from destruction when the Black Hats wanted to wipe it out. They honor him with numerous statues carved all over the planet, particularly in a lush park by the River Torr called 1000 Carahil Park–aptly named as there’s 1000 large and small statues of him rolling around.In the time since Carahil saved Xandarr, a tradition sprang up where children from all over the planet write Carahil little notes, sort like letters to Santa, asking him for this and that. Some ask him for material things that they’d like to have, others beg for help of some sort, and others just need a friendly shoulder to cry on. They then leave the notes they’ve made at the base of one of his statues tucked in the flippers and hope he hears them. Many times, he does. Carahil is an interactive, approachable little god.
It’s a cute tradition, just a splash of color on the page and only takes a few words to lay out, but it helps immeasurably in making the people of Xandarr, who are just figments of my imagination, seem real. A tradition of leaving notes by a god’s statue helps define who these people are, what they want, and what they hope for out of life.For Book IV, The Machine, I wanted an example of a Letter to Carahil to place into the interior of the book, and I wanted a real “kid” to draw it to make it authentic. So I commissioned four-year old Kailey Hedman, daughter of one my regular artists, Justine Marie Hedman to do the job, and here’s the result–a real live letter to Carahil from a real, live kid.
I wonder if he’s heard it.
Bowl Naked
RG
My Thoughts on Book Marketing
April 6, 2011
In attempting to grow my readership, I take the Carnie approach–I hit the road and mingle with the people. It’s exhausting, sometimes it’s dirty and unpleasant, but it’s also effective and, when successful, is quite fun. I’ve learned a lot in the past year or so and have refined both my setup and my personal technique, and I thought I’d share some of those revelations. Most of this is probably Basic Marketing 8:00am Day 1, but hey, each nugget of information presented here is hard won and battle-tested, and is therefore gold.
YOUR BASIC LAYOUT First thing. You need to present the idea to a customer that you’ve got something to sell–Seems simple, right, but for a beginning author with usually one solitary thing to offer, creating the impression to the buyer that you’ve got something they might want to buy can be difficult. An unknown authors sitting behind a drab table with naught but one thing to offer is, nine times of out ten, going to get passed by. You can attempt to cloud the issue with lots of marketing–you know, standups, banners, balloons–anything colorful and eye-catching that fills up the empty space around your table, but, when you get right down to it–people like seeing a lot of stuff in front of them. Seeing a lack of product is depressing.
In my case, I’ve got a six foot table, so I try to fill up that space as best I can. I push everything out front, creating the illusion that the table is bursting with product. I then organize the table with sellable items on my right and Swag, or free stuff on my left with advertisements (specials, combos, Coming Soons, etc) in the middle.
THE SELLABLES: Here’s my sellable marketing rack. First of all, notice how full it looks. I only have three titles to sell (Books I, II and III), however I create the convincing illusion that I have many many more titles to choose from. I accomplish this with (A) vertical striping that pulls the eye from top to bottom, and (C) I space the books out so that they fully encompass the entire rack–having empty spots is a downer. I also further enhance the illusion by having the same titles only in different covers (Notice B–Book One. Same book, just different look). I also fill out the rack by offering titles from other authors–in this case from my friends Chantal Boudreau’s Fervor and Justine Marie Hedman’s Kailey’s Bugs. It’s a symbiotic relationship.
Also, notice (B)–All of the titles are at eye-level. That’s the main thing. The customer doesn’t have to do much work to locate the product for sale, such as look down to the table-top–it’s all right there in front of them. For an unknown author expecting a passerby to look around for your stuff is an investment in time and effort many folks are not willing to make, it’s an unfortunate truth. Make it easy for them by getting everything up and off the table.
SWAG: People just love free stuff and having lots of swag around is always a must. I’ve got a smaller rack just for oversized cards with art, I’ve also got pens, pins, posters, shirts, bookmarks and magnets. For cards, I’ve found people really like the oversized cards, which was a surprise to me. I usually charge one or two bucks per piece of swag, but, if someone buys a book, they can have all the swag they want for free and that sometimes makes a deal.
So that’s my deal on book marketing. Of course no amount of marketing or swag will help without your critical input. You’ve got to stand up, be vocal, look people in the eye and be prepared to have to work hard for every single sale. Do that, and you can’t lose.
Bowl Naked
RG
TOTEH: The Temple
April 2, 2011
The Monama peoples of the south of Kana know of the temple, have hinted at in their ancient writings and whispered of it in their most private moments. They claim it is a place of bluestone deep in the ground where the Horned God lives. They say all of the demons and haunt their nightmares come from the temple. They say it is a nexus of many places given life by the Horned God who is repaid with fire and blood. The Monamas claim his angels have been engaged in bloody worship and sacrifice in the cavernous belly of the temple continuously, without pause or breath, for thousands of years.
The Temple is a deadly place for both the victims dragged there in chains to be sacrificed, and for the worshippers as well, for death can strike anyone at any given moment.
Of all Elder folk on Kana, the men of Calvert know most of the temple, having heard of it from the Monamas, whom they often hire as seers and prostitutes. Whenever space and sea-faring mariners from Calvert come to harm the old salts by the docks shake their head and proclaim: “Another one for the Horned God.”
The great professor from the Calvert University of Dee, Grand Dame Hannah-Ben Shurlamp, EvoR, conducted a seminar on the Temple of the Exploding Head before a gathering of her peers in St. Edmonds, however, she treated the temple as a purely allegorical reference using it to highlight the evils and dangers of sin and unbridled lust. At no time, did the EvoR proclaim the temple as an actual place.
The great Remnath hero, Atrajak of Want, sought out the temple at the behest of his dying wife, Tiverlan of Nebulon, who was a Monama princess. She said all the woe Kana had ever known came from the bloody environs of the temple and she begged him to locate and destroy it. Atrajak searched the whole of Remnath, finding nothing but ghosts and rumors. Eventually, Atrajak came to grips with the Sisterhood of Light at their stronghold of Twilight 4, where he was killed in a terrible battle. His search was the last real effort to locate the temple and discover what is done there.
The Temple of the Exploding Head and the Horned God remain objects of whisper and speculation.
copyright 2011, Ren Garcia and Fantasio
TOTEH: News, Notes and Billygoats
March 31, 2011
GENERAL NEWS:
BOOK III–THE DEAD HELD HANDS The first in the Temple of the Exploding Head trilogy will be available for sale April 8 via Amazon, B&N and the Loconeal website where it can be purchased autographed. Standard retail price is $14.95.
BOOKS I and II ARE NOW AVAILABLE VIA THE LOCONEAL IMPRINT. Book I, Sygillis of Metatron, features more maps and interior artwork. Book II, The Hazards of the Old Ones is fairly identical to its appearance in its first edition. Both books are also available at a much lower price of $18.95 at Amazon, B&N and the Loconeal website.
NOTES:
BOOK IV: THE MACHINE. I’m competing the final proofing of the manuscript for Book IV. If all goes according to plan, there should be twenty-seven maps and interior pics from Carol Phillips, Fantasio and Justine Marie Hedman. Book IV is, without a doubt, my favorite book in the trilogy–I just love it, and I love the cover–it’s my favorite Carol Phillips creation yet. I also love the city of Waam, which is visited in the book. Waam is my version of Lankhmar–a ruddy place full of twisting streets and waiting adventure. I can’t wait to share it with you. The tentative release date for Book IV is June, 2011.
BOOK V–THE TEMPLE OF THE EXPLODING HEAD: I’m currently putting the finishing touches to the Book V manuscript. Book V is the exciting conclusion to the Temple of the Exploding Head trilogy. We haven’t started the cover yet for this, but I know what it’s going to be–It’ll be awesome, trust me. Tentative release date for Book V–November 2011.
PRIMER OF THE LEAGUE OF ELDER: As soon as the trilogy is in the books (as it were), we’ll be cranking out a full color LoE glossary packed with maps, charts, graphs and artwork. It should be ready somewhere after the first of the year.
BILLYGOATS:
THE LOE GRAPHIC NOVEL: I’ve actually seen art and scripting for the upcoming LoE Graphic novel, so I know it exists. Daniel Morris and Jon Harvey are working hard, and I just know they’ll have it ready before the year’s out. If not, I’ve got a nice secluded spot picked out where I’ll be dumping their dead bodies.
THE MUCHACHO: The summer show season is nearly here and I can’t wait. Lemme’ at `em! I’ve got my updated table rig ready to go. I’ve learned a lot about book marketing from last year to this one and that accumulation of smarts should pay off.
Bowl Naked
RG
The Celestial Arborium
March 26, 2011
MEMBERSHIP:
Members of the Arborium are made up of powerful, outworldly beings. Any being that can successfully pass the poorly understood Criteria of Deuum may join. Usual members are made up of Elemental Spirits, Djinn, Wind-Walkers and Nargals. The Great Elemental Spirit Bathloxi is a preeminent member and giver of laws, as well as Mincoil, Anabrax, and Carahil. Notable Djinn in the order are Maiax and Bar-Igura and Ibilex. The cat-god Mabsornath is a powerful Windwalker. Regardless of their origination, the gods of the Arborium always appear as various types of common animals.
UNIVERSAL BALANCE:The members of the Arborium have the ability to see the future and may or may not take steps to avert a future they do not like. Involving themselves in such things is dangerous, as upsetting the Universal Balance is a sure way to bring about tragedy, as with the infamous Death of the Bodice tragedy caused by the Djinn Maiax, which led to the painful extinction of the Bodice and the fall of Maiax as a demon. Therefore, members of the Arborium are careful not to use their vast power too much.
DEMONS
Demons are considered to be Arborium Members who have abused their power or swung the balance in one direction or another. Demonic power is invariably destructive and can lead to no good end. Maiax became a demon after he caused the death of the Bodice.
THE WINDAGE OF KIND
The Windage of Kind is the “hell of the gods”. It has been described as a gloomy set of industrial buildings at the bottom of the Universal Tree. Members of the celestial Arborium who break the by-laws of the group are sent there, often times for millennia. Those imprisoned within are often seen gazing red-eyed through the many dark windows of the place. Occasionally those held there are pardoned or forgiven and receive a second chance and are released.
THE SECRET-TALKERAll of the members of the Celestial Arborium have a Secret-Talker, a person whom they share all of their secrets. The Secret-Talker is a method the gods use to consolidate their power with the universe, and to police each other, as, in theory, if a member commits an offense then it will be made known through the Secret-Talker, however, in practice, the gods go to great lengths to hide and mystically protect their Secret-Talkers. The gods are not allowed to directly accost or engage another’s Secret-Talker, a member of the younger folk must do it, often at the direction and peril of the gods themselves. Carahil’s Secret-Talker is Mabsornath–a Wind-Walker who is also a member of the Arborium.
copyright 2011, Ren Garcia
Millennicon
March 21, 2011
I met the incredible Stephen Zimmer, author and filmmaker, and plan to hit a few shows with him this summer. There was also the amazing duo of T.R. Chowdhury and T.M. Crim of The Shadow Over Shandahar series (who are joining me in the Loconeal fold–Welcome guys!) Can’t wait to hit the circuit!
Of all the wacky events I attend, the craft shows and bake shows, yard sales and pretty much any place I can set up a table, conventions are by far the hardest to attract buyers. People there are often on a mission for a certain kind of book, either by genre or author, and aren’t really interested in looking for anything else. Also, there’s lots of competition from other authors who are sharing space with you on the floor. Still, perseverance will win out in the end and if you’re tough and do plenty of smiling, you’ll come home with fewer books than you brought with you.
At this convention we had Wi-Fi access and were able to get Carol Phillips, the Queen of the LoE Universe, to do several live paints. I dragged her out of her warm bed on the west coast to work on an illustration and she didn’t disappoint. We beamed her in via web conference and away she went, pulling and dragging, picking up color and causing an attendee at the Con to lose his heart (“She’s a Goddess,” he said).That she is.
She started off with a flat sketch of Lt Kilos and Tweeter standing in front of the mysterious Cat God Pub in Blanchefort Village. Then, live before our unworthy eyes, the painting took shape, first the background and then the foreground. Due to a scheduling snafu on my part, Carol couldn’t quite finish the pic, but she’s getting close.
She knocked in the cobbles and added texture to the village in the background, rolled in some fog and added the “Octagon” to Elyria (the moon). She really wanted to have it finished before the Con ended, but that’s how life goes. People had various questions for her–mostly regarding layers, as Carol has over a hundred created for this painting and only very few of them are labelled. Next time, we’ll have to mic her up so she can talk as well as paint.
Next–I’m going to Piqua.
Bowl Naked
RG
Millennicon–Live Paint with Carol Phillips
March 15, 2011
One of the things we’ll be doing is a Live Paint. Artist Carol Phillips will be working on this unfinished pic of Lt. Kilos standing in front of the elusive Cat God Pub, via Wi-Fi and a 17 inch monitor. She’ll even take questions via text while she’s working. It should be lots of fun.
Come and see us at Millennicon.
Cincinnati, Ohio
You know you want to …
RG
LoE Books I & II to be Re-Published by Loconeal
March 7, 2011
Books I & II in the LOE series are being re-published by Loconeal Publishing.
Book I: Sygillis of Metatron: Go back to where it all began with the original LoE book: Sygillis of Metatron. Meet Captain Davage, Lt. Kilos, Ennez the Hospitaler and the deadly Black Hat Sygillis of Metatron. The Loconeal edition of the book features more maps and interior art by Carol Phillips, Eve Ventrue and Bea Matarredona-Garcia.
When Captain Davage does the unthinkable and refuses to allow the Sisterhood of Light to execute a captured Black Hat, he places his soul in grave danger. The Black Hat, Sygillis of Metatron, notorious in the League for killing an entire squadron of Marines by herself, sits in her cell and dreams of killing the captain.
Trade paperback $18.95
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Book II: The Hazards of the Old Ones: The second installment in the LoE series, The Hazards of the Old Ones is back in all its glory. Packed with maps, and over twenty interior illustrations by Carol Phillips and Justine Marie Hedman
When the Elemental Spirit Carahil foresees the death of an entire world, he places his soul, and those of the people he loves most, at risk to save it. As Carahil is about to learn, the greatest hazard of being one of the Older Folk is to care too much. Hell awaits should he fail.
Trade paperback $18.95
Both books available April 2011
copyright 2011, Ren Garcia













