January 29, 2014
Every organization, no matter how well run and organized, has its disaffected membership, and the Sisterhood of Light is no exception.It is a little-known fact that the Sisterhood of Light occasionally has a problem with its Sisters going missing. The Sisters live a stern life. They deny themselves the luxury of good foods and nice fabrics, they sleep on slabs and train their formidable minds nearly all day long.
Understandably select members sometimes tire of it–they fall and flee from the sect. Most of the time they are quickly caught and punished by the Sisters at Twilight 4, never allowed to leave the confines of their strongholds again. Occasionally, they managed to evade capture and drift about the League like a refugee. The safest place from them to go is Xaphan Space. There, they stake out their territory and become members of a Shadowy group known as the Order of Lacerta. In the mythology of the League, Lacerta of the Midnight was the youngest daughter of Homma, and she often fled from his side.
The Order of Lacerta is a dark inverse image of the Sisterhood of Light. The “Lacertas” are everything the Sisters are not. They love wearing rich clothing and eating tasty foods (It is a fallacy that they only wear black–they often enjoy dressing in gaudy colors). They become obsessed with tobacco, illegal drugs, menthols and sex. They learn to use their mouths (the Sisters themselves never speak), and they love using profanity. They also have none of the inhibitions of the Sisterhood and often hire themselves out as mercenaries and bodyguards, using the money they make to fuel their addictions. A Lacerta is, without question, one of the most dangerous enemies one can face. Using their minds, they are impossibly strong, they can kill with a glance, they can scatter whole armies with a wave of their hand. Their power does, however, fade over time, though even a greatly de-powered Lacerta is very dangerous. Apparently the Sister’s power partially comes from the disciplined lives they lead.Their influence in Xaphan Space is very localized and never far-reaching. The Sisters continue to hunt for them, and, when captured, they are re-taken to the League. They also tend to fight amongst themselves as they vie for wealth and power and duels between Lacertas are frequent–it is said they wage their duels on an uninhabited planet free from onlookers or distractions. They also become enslaved to their addictions and often fall to them over time. The wealth they amass tends make them irresistible targets for Xaphan Warlords to attack and plunder. With the prospect of rich spoils in the offing, Xaphans will team-up and spend years planning their attack. Such planning is crucial as Lacertas are deadly opponents.
The Xaphan House of Midas invented a deadly device specifically to assassinate Lacertas and Black Hats called a “Hemolizer“. Forged of metals that can pass through a Lacerta’s TK field, a hemolizer can kill a Lacerta or a Black Hat in minutes.
copyright 2014, Ren Garcia, Eve Venture and Carol Phillips.
January 4, 2014
This is the part I hate. This is the part where everything’s turned in, the cover is done, the artwork is (mostly) done, and the only thing left to do is wait for the thing to hit the shelves.
“The Shadow tech Goddess” took me four years to write, and, during that time it went through a number of different incarnations and intentions. I had at first wanted to publish her after Book 2: The Hazards of the Old Ones. She just didn’t feel right–I was floundering around with the concept and, frankly, got a little lost. I decided to focus my energies instead on the Temple of the Exploding Head trilogy, which was bursting out of my head at the time (I always seem to have a Main WIP going, and one in the fire at the same time. The Shadow tech goddess was always “in the fire”, never quite hot enough to be worked and shaped into something useful). Once the Temple was done, then I’d finish up the Goddess. I promised myself that.
I just didn’t have a good grasp of the story even though years had passed. What was the story I wanted to tell?? What interesting concepts would I introduce? I didn’t know.
I was still stuck.
Putting it aside, I decided to finish up the Sands of the Solar Empire, and then I’d get to the Goddess.
Time passed. Sands and Against the Druries came and went. I intended to concentrate on the House of Bloodstein–a tale dealing with my old favs, Lord Kabyl and Sam, the new ne-countess of the House of Blanchefort. Once again the Goddess eluded me and settled into the less swift current of my brain. My publisher, James Barnes, asked me what titles I’d have ready for 2014, if any. I had it in my head to say “House of Bloodstein”, but my mouth rebelled and said “Shadow tech Goddess” instead. James took it and ran.
And so, I was committed with a WIP that had whipped me into submission for years.THE LOVES OF PAYMASTER STENSTROM:
I think my issue all along was boredom. I was bored with Paymaster Stenstrom and his presumptive fiancée, Lady Gwendolyn of Prentiss. I love creating relationships, and, Gwen seemed to be the winner in this case, what else was there to write about?? I got it into my head that I wanted to write about different loves–lots of them, each one full of hidden possibilities. I greatly value loyalty in a hero–a hero to me must be, above all else, loyal and trustworthy. So–how could I have Stenstrom indulge in many torrid relationships and have him remain loyal at the same time??
Alternate realities was the answer, and, once I came to grips with that idea the rest was easy. I dreamed of arcane devices and Extra-Planar entities. New corners of the League opened up to me and places never seen danced in my head. Eventually, after a writing binge, I had seven stories ready to go, each dealing with a different love of Paymaster Stenstrom, or “The Turns of The Shadow tech Goddess“. Central to the Turns is the main story which begins and ends in one book. In the book are mentions and casual asides of characters and situations that are not covered to any great degree. Did I make a mistake? Did I pick up an interesting plot thread only to forget about it pages later? No way! They are covered in the six novella-sized stories which are related to the main story. The novellas detail important events which help to bring the main book to be, a la, the hand behind the stage pulling a rope that draws the curtain. Lord A-Ram and Lady Alesta of the Pilgrims of Merian serve as guides shuttling between the books. They often disappear in StG–they are off assisting the “other” Paymaster Stenstroms.
In an alternate universe, Paymaster Stenstrom is not a man and his House is on the verge of extinction. The disgraced 30th daughter of the House of Belmont will either be the final stake driven into its dying heart, or the ray of light that comes to save it.
Can a crass, foul-mouthed Xaphan woman from Caroline actually be the vessel carrying information that can save all things? Paymaster Stenstrom struggles to keep her alive and, discovers in the process, the amazing woman hidden under her bravado.
He felt her claws raking his chest in the cold of the Clovis ruins, and now here she is again at his throat. Who is Kat, and can she believed? What demands does she make of him? The Shadow tech Goddess comes to call on an old debt.
He awakens in a pit and is the slave of the Lacerta. He hears many voices in his head and remembers many things he himself has never done. He is all aspects of himself, yet he is none of them. He can try to escape the Lacerta’s pit, but, where will he go? Is he better off dangling in the dark dreaming of things other people have done?
THE TEMPUS FINDAL
Of all creatures, the Tempus Findal is the most horrid. She believes she has her own place at last where her insidious power will not destroy. The Gods of Cammara will give her no rest and might undermine all she has attempted to build.
The Shadow tech Goddess will be out March 2014 from Loconeal Publishing. The novellas will be published approximately every three months afterward.
copyright 2014, Ren Garcia