Book V Cover Update

June 22, 2011

Carol Phillips is plugging away at the cover for Book V: The Temple of the Exploding Head and it’s coming along nicely.

"The Temple of the Exploding Head" by Carol Phillips

She has the main interior laid out, complete with central dais, pillars, Berserkacide statues and skulls. I’m hoping to convince her to make the back wall nothing but skulls. I was concerned a bit about the width–the Temple is a half-mile wide, however, the composition gives the impression of a rather narrow space, like a cathedral. There is clearly more Temple beyond the pillars and arches, so I can live with the more narrow central area. I love the impression of lofty heights that Carol gives the Temple–too bad most of that will be covered up with dark clouds. It rains inside the Temple.

"The Horned God" by Carol Phillips

There are quite a few missing elements which Carol is adding:

Kay is missing
Sam is also missing
Monama victims in cages swinging from chains
Fire
Carahil in chains (Carahil is a constant feature of all five covers so far.)
The gods
Dead bodies everywhere
Killanjo having a rave
Lots of Phallic Symbols
Paraflies
Lightning
More Phallic Symbols
And, last but not least, the Horned God Himself.

Oh, I can’t wait for this cover–it should make for a memorable conclusion to the TOTEH trilogy.

Copyright 2011, Ren Garcia and Carol Phillips

Book V Update

June 13, 2011

Book V, the exciting conclusion to the Temple of the Exploding Head saga is due to be published in November, and, even though Book IV still hasn’t been released, things are starting to happen!

The manuscript is off at Loconeal for editing. It’s the largest of the three books, topping out at about 120,000 words, it also contains the largest single fight scene I’ve ever written with over 11,000 combatants!!

Concept for the Cover of Book V, by Carol Phillips

Carol Phillips has begun work roughing out concepts for the cover. We usually hash out a number of scenes from the book and pick which one is best, but, in this case, a scene inside the Temple of the Exploding Head is a must. We just need to get the sense of scale right. The Temple is a mile long and half a mile wide with the ceiling about a thousand feet up. It’s so large inside the Temple, it often clouds up and rains (I got that idea when visiting the Astrodome as a boy. I was told the climate had to be carefully controlled otherwise it would rain inside the Astrodome).

As it is the Horned God’s temple, all sorts of horrible things are going on inside, and we’ll have to temper it down a little for the cover. Certainly we’ll have the Horned God himself in the background, along with several Priestesses and a number of sacrificial Monama victims. There will also be a number of captive gods in the scene ready to be handed over to the Horned God’s servants, the Kestrals. I’m debating as to whether or not Sam will be on the cover.

Will Kay be able to put a stop to all this foulness?? We shall see…

Banner and table cable for Book V (art by Fantasio)

I’m also ready to begin pumping out promotional material, banners, table cards, and so on. I should have most of this stuff ready by the Book IV launch Party at Fandomfest in late July.

It all should make for a busy summer.

copyright 2011, Ren Garcia, Carol Phillips and Fantasio

"The Machine" by Carol Phillips

Finally, part two of the Temple of the Exploding Head trilogy is done. We’ve got all 27 interior pics and the cover. All it needs is a last bit of proofing and it’ll be ready for its July release.

Unlike Book III interior art which had a number of thumbnail sketches, Book IV’s art is mostly composed of full page compositions done by Carol Phillips. These scenes have been simmering in my thoughts for so long that finally seeing them come to life is a real treat.

The previous three covers in the League of Elder series have all had a distinct fantasy look to them. For Book IV, I wanted more of a science fiction theme. I love everything about the cover, the colors, the city of Waam all around, the giant-size Princess Marilith vending machine, the flying Bondarunga statue in the background–you name it.

Waam is one of my favorite places in the LoE universe. I always loved the Fritz Leiber books of Lankhmar. A great city full of mystery and adventure, a cobbled maze of mist-filled streets leading to the unknown. I always wanted to write about such a place. The cities in the League are too demure and civilized to allow me to really cut loose and use my imagination, so I took advantage of the much-less prim and proper Xaphans and created Waam, an advanced, rather racy and highly evolved city where literally anything can happen. Fritz Leiber had his Gods of Lankhmar lurking in the city, and I’ve got my Black Hats festering in their temples.

Carol is going to take a few weeks off and recoop a bit. Then she’s going to begin work on Book V, The Temple of the Exploding Head. Oh, such fun …

Bowl Naked

copyright 2011, Ren Garcia and Carol Phillips

IN THEIR MANY YEARS OF UNRESOLVED CONFLICT, the League’s Sisterhood of Light has generally had its way with their greatest rivals, the Xaphan sect of Black Hats. The Sisters have won most of the set-piece battles with the Black Hats over the centuries, leading them to shun open warfare with the Sisters when at all possible.

"Ethylrelda of Waam" by Carol Phillips

One notable exception is the great Black Hat known as Ethylrelda of Waam. Stalwart on the battlefield and somewhat innovative in her tactics, Ethylrelda has not only survived her many direct encounters with the Sisters, she has won many of the engagements as well.

Ethylrelda is also well-known for facing and killing the Grand Abbess of Kentaro on the plains of Gallia on Bazz. The 25 Grand Abbesses of the Sisterhood are often considered to be invincible, and for one to be killed is a testament to Ethylrelda’s power.

She is one of the oldest Black Hats known to exist, with her history going back nearly 500 years. She has made the city of Waam on the planet Gothan her home for her entire history. Her temple is a gigantic sphere rising three thousand feet high–it is often referred to as the Black Pearl of Waam. It also rolls at a slow but steady rate southward, across the eastern side of Waam-Core into the outlying municipalities, destroying everything in its path. The city of Waam withers around it as it moves. The temple is windowless and has only one point of entry or exit–a large archway that always remains at the bottom of the sphere no matter how it rolls. The smooth exterior of the temple reflects the surroundings like a crystal ball. It is said one’s true self can be seen in its reflection.

Over 100 Black Hats lives in and around Waam, each commanding a hoard of Hulgismen as personal guards and warriors and an order of Spectre henchmen to do their legwork. The Order of the Yard serve Ethylrelda directly.

Occasionally the lesser and younger Black Hats emerge from their temples and create chaos on the streets, all except Ethylrelda who is rarely seen outside of her temple. Those who have had the occasion to see her indicate that she is a tiny woman, not even five feet tall, slender, wrapped up in black cloth and wearing a tattered scarlet robe and the usual featureless mask. She is sometimes said to stand at the entrance to her temple gazing out at the city beyond, at all the things she as a Black Hat can never have.

copyright 2011 Ren Garcia and Carol Phillips

There are many Horned Gods spanning the cosmos, some benevolent, some misunderstood, and others are quite horrendous in their evil.

"The Horned God" by Fantasio

The Horned God of Tevlapradah is a self-proclaimed demon and devil; a criminal in the eyes of the Universe. The carnage he demands and receives in abundance goes against the laws of cosmic balance and the gods of the Celestial Arborium have been pursuing him for millennia, hoping to bring him to justice and end his bloody spree of terror. The stately elemental spirit Bathloxi, a being of lightning and giver of laws, has personally sought him out, though the Horned God has, to date, eluded him.

His shadow lingers over the Celestial Arborium, tormenting and laughing at them, daring them to stop him. His lore dictates he rules over a place called Tevlapradah in a Temple of bluestone sunk deep in the ground where the gods cannot see him. He commands an army of dark, four-armed angels who kill and spill blood for him; his angels’ blood lust matches his own. His Temple of the Exploding Head has witnessed ceremony and bloody sacrifice continuously for ages, the drums constantly beating. The Horned God is said to lure victims to Tevlapradah to be preyed upon by his dark angels, dragged into the Temple and then sacrificed before him. It is a game he’s played for time untold and the number of victims meeting their end in his Temple is impossible to count.

His Temple is said to be a place of such sorrow and evil that it has become a tunnel in time, its nightmare heard deep into the past and far into the future.

Recently, Bathloxi has had several promising leads regarding the whereabouts and the identity of the Horned God. At long last he has a name to consider: Carahil.

copyright 2011, Ren Garcia and Fantasio

"Hruntha" by Eve Ventrue

HAITATHE WARRIORS are legendary creatures on Kana.

In the early days of the League, they settled on the bountiful world of Kana at the beginning of the EX time epoch. The 25 Elders, whom the League served, made an occasional habit of introducing alien species into their midst with the thought of enhancing their genetic make-up.

Shortly after arriving on Kana, the Elders introduced the Haitathe, a bizarre hermaphroditic alien species of giant size. The Haitathe were warlike and savage, much larger and more powerful physically than the League. They thrived in the northern reaches of Kana and began a long and rather bloody reign of terror over the League, especially over the tribes of Vith and Esther. They developed a distinct “taste” for Vith flesh and began harvesting them for food. Seeing their extinction at hand, the League prayed to the Elders for help. Initially telling the League to solve the problem themselves, the Elders soon saw how dire the situation was and bestowed The Gifts upon the tribe of Vith. It was hoped these Gifts would allow the Vith to better fight back against the Haitathe. They marked the Vith as Blue, indicating that they had the Gifts.

With their new abilities, and under the leadership of Homma of Telmus Falls, the Vith rallied and slowly pushed the Haitathe out of their northern stronghold. After centuries of bloody conflict, the Elders removed the Haitathe from Kana, sending them back to wherever they had initially come from, though, a few remained in the dark places of Kana, hiding there to the present day.

The Haitathe were bizarre male/female creatures of giant size. They began life looking like a rather tall League male and became more and more female as they got older. The average size of these young male Haitathe was 6’5 to seven feet. A young Haitathe could be fairly tame and agreeable. As the Haitathe aged, they began growing additional female parts, including arms, breasts, genitalia and a head which would remain small and hidden until needed—they added one full set every twenty years. It was thought that each set of female parts maintained its own consciousness and therefore the Haitathe would hear many voices in its head, each struggling for control. Normally the most domineering and brutal voice would hold sway. Having both male and female parts, Haitathe always self-replicated. Unlike the League, who were engineered to remain young throughout their lives, the Haitathe aged and became old at a slow but progressive rate (In the notorious case of Lord Milton, it was thought he had Cloaked himself to appear old, but his withered face was real).

"Haitathe in Rostov" by Carol Phillips

The Haitathe’s head was not a critical area, and would quickly grow back a new female head if the male head was lost. If the Haitathe possessed four sets of arms, it could lose up to four heads—losing the fourth however would be fatal. The female arms were very strong and were rather rubbery, able to stretch quite a distance and flatten out against their bodies as to almost be invisible. They could also stick to walls and scale them like a bug. They also had the unusual ability to remember everything experienced and were capable of performing incredibly complex mathematical computations all in their head without error.

If a Haitathe became enraged, they would grow, often times, to about twenty feet tall. Occasionally a Giant-sized Haitathe would become stuck in such a state and be a distinct target. Their demeanor was extremely war-like and brutal, and they could be just as nasty to themselves as to the Vith. Blood feuds between Haitathe were horrific affairs. To the Vith and the rest of the Elder-Kind they were singularly cruel, enslaving, then feasting upon them.

There were a number of documented instances where a Vith hero was able to tame a Haitathe to a certain degree, as with Holt of the Mountain. They admired strength most of all, and if a Vith hero demonstrated enough strength, then the Haitathe would sometimes calm and offer the Vith respect, loyalty, even love. It has been said that the ancient, and gigantic, Vith Queen Emmira was in fact a Haitathe in disguise. It is also thought in some teachings, that the original Sisters had a strong Haitathe ancestry.

Blanchefort Coat of Arms with rampant Haitathe

It should be noted that much of the richness and history of the Vith culture and mythology derives either wholly or in part from their dealings with the Haitathe. Images of the Haitathe appear emblazoned on many Vith Great House coat-of-arms, including House Blanchefort, Bloodstein and Durst, Tartan and Clovis. Additionally, many Vith Great Houses can trace Haitathe blood somewhere in their history.

copyright 2011, Ren Garcia, Eve Ventrue and Carol Phillips

A key component in World Building, in my opinion, is creating the mundane things–the small stuff that makes people who they are. In creating a sci-fi fantasy world, where everything is made-up, possibly new and rather alien, adding in the mundane is key to drawing your readers in and making them feel at home in your unreal world. You want your readers to be comfortable. You want them to stay awhile.

Traditions and customs play heavily into that notion. A regions’ customs and various traditions set it apart from others, make it unique, make it real.

"Carahil" by Carl Phillips

On the planet Xandarr, for example, I created the tradition of children writing letters to Carahil. Carahil is Xandarr’s patron god, and he saved the planet from destruction when the Black Hats wanted to wipe it out. They honor him with numerous statues carved all over the planet, particularly in a lush park by the River Torr called 1000 Carahil Park–aptly named as there’s 1000 large and small statues of him rolling around.

In the time since Carahil saved Xandarr, a tradition sprang up where children from all over the planet write Carahil little notes, sort like letters to Santa, asking him for this and that. Some ask him for material things that they’d like to have, others beg for help of some sort, and others just need a friendly shoulder to cry on. They then leave the notes they’ve made at the base of one of his statues tucked in the flippers and hope he hears them. Many times, he does. Carahil is an interactive, approachable little god.

"Letter to Carahil" by Kailey Hedman

It’s a cute tradition, just a splash of color on the page and only takes a few words to lay out, but it helps immeasurably in making the people of Xandarr, who are just figments of my imagination, seem real. A tradition of leaving notes by a god’s statue helps define who these people are, what they want, and what they hope for out of life.

For Book IV, The Machine, I wanted an example of a Letter to Carahil to place into the interior of the book, and I wanted a real “kid” to draw it to make it authentic. So I commissioned four-year old Kailey Hedman, daughter of one my regular artists, Justine Marie Hedman to do the job, and here’s the result–a real live letter to Carahil from a real, live kid.

I wonder if he’s heard it.

Bowl Naked

RG

In attempting to grow my readership, I take the Carnie approach–I hit the road and mingle with the people. It’s exhausting, sometimes it’s dirty and unpleasant, but it’s also effective and, when successful, is quite fun. I’ve learned a lot in the past year or so and have refined both my setup and my personal technique, and I thought I’d share some of those revelations. Most of this is probably Basic Marketing 8:00am Day 1, but hey, each nugget of information presented here is hard won and battle-tested, and is therefore gold.

YOUR BASIC LAYOUT First thing. You need to present the idea to a customer that you’ve got something to sell–Seems simple, right, but for a beginning author with usually one solitary thing to offer, creating the impression to the buyer that you’ve got something they might want to buy can be difficult. An unknown authors sitting behind a drab table with naught but one thing to offer is, nine times of out ten, going to get passed by. You can attempt to cloud the issue with lots of marketing–you know, standups, banners, balloons–anything colorful and eye-catching that fills up the empty space around your table, but, when you get right down to it–people like seeing a lot of stuff in front of them. Seeing a lack of product is depressing.

In my case, I’ve got a six foot table, so I try to fill up that space as best I can. I push everything out front, creating the illusion that the table is bursting with product. I then organize the table with sellable items on my right and Swag, or free stuff on my left with advertisements (specials, combos, Coming Soons, etc) in the middle.

THE SELLABLES: Here’s my sellable marketing rack. First of all, notice how full it looks. I only have three titles to sell (Books I, II and III), however I create the convincing illusion that I have many many more titles to choose from. I accomplish this with (A) vertical striping that pulls the eye from top to bottom, and (C) I space the books out so that they fully encompass the entire rack–having empty spots is a downer. I also further enhance the illusion by having the same titles only in different covers (Notice B–Book One. Same book, just different look). I also fill out the rack by offering titles from other authors–in this case from my friends Chantal Boudreau’s Fervor and Justine Marie Hedman’s Kailey’s Bugs. It’s a symbiotic relationship.

Also, notice (B)–All of the titles are at eye-level. That’s the main thing. The customer doesn’t have to do much work to locate the product for sale, such as look down to the table-top–it’s all right there in front of them. For an unknown author expecting a passerby to look around for your stuff is an investment in time and effort many folks are not willing to make, it’s an unfortunate truth. Make it easy for them by getting everything up and off the table.

SWAG: People just love free stuff and having lots of swag around is always a must. I’ve got a smaller rack just for oversized cards with art, I’ve also got pens, pins, posters, shirts, bookmarks and magnets. For cards, I’ve found people really like the oversized cards, which was a surprise to me. I usually charge one or two bucks per piece of swag, but, if someone buys a book, they can have all the swag they want for free and that sometimes makes a deal.

So that’s my deal on book marketing. Of course no amount of marketing or swag will help without your critical input. You’ve got to stand up, be vocal, look people in the eye and be prepared to have to work hard for every single sale. Do that, and you can’t lose.

Bowl Naked

RG

GENERAL NEWS:

BOOK III–THE DEAD HELD HANDS The first in the Temple of the Exploding Head trilogy will be available for sale April 8 via Amazon, B&N and the Loconeal website where it can be purchased autographed. Standard retail price is $14.95.

BOOKS I and II ARE NOW AVAILABLE VIA THE LOCONEAL IMPRINT. Book I, Sygillis of Metatron, features more maps and interior artwork. Book II, The Hazards of the Old Ones is fairly identical to its appearance in its first edition. Both books are also available at a much lower price of $18.95 at Amazon, B&N and the Loconeal website.

NOTES:

BOOK IV: THE MACHINE. I’m competing the final proofing of the manuscript for Book IV. If all goes according to plan, there should be twenty-seven maps and interior pics from Carol Phillips, Fantasio and Justine Marie Hedman. Book IV is, without a doubt, my favorite book in the trilogy–I just love it, and I love the cover–it’s my favorite Carol Phillips creation yet. I also love the city of Waam, which is visited in the book. Waam is my version of Lankhmar–a ruddy place full of twisting streets and waiting adventure. I can’t wait to share it with you. The tentative release date for Book IV is June, 2011.

BOOK V–THE TEMPLE OF THE EXPLODING HEAD: I’m currently putting the finishing touches to the Book V manuscript. Book V is the exciting conclusion to the Temple of the Exploding Head trilogy. We haven’t started the cover yet for this, but I know what it’s going to be–It’ll be awesome, trust me. Tentative release date for Book V–November 2011.

PRIMER OF THE LEAGUE OF ELDER: As soon as the trilogy is in the books (as it were), we’ll be cranking out a full color LoE glossary packed with maps, charts, graphs and artwork. It should be ready somewhere after the first of the year.

BILLYGOATS:

THE LOE GRAPHIC NOVEL: I’ve actually seen art and scripting for the upcoming LoE Graphic novel, so I know it exists. Daniel Morris and Jon Harvey are working hard, and I just know they’ll have it ready before the year’s out. If not, I’ve got a nice secluded spot picked out where I’ll be dumping their dead bodies.

THE MUCHACHO: The summer show season is nearly here and I can’t wait. Lemme’ at `em! I’ve got my updated table rig ready to go. I’ve learned a lot about book marketing from last year to this one and that accumulation of smarts should pay off.

Bowl Naked

RG

Millennicon

March 21, 2011

James Barnes with Loconeal Publishing setting up our table

Whew! Spent a long three days at Millennicon in Cincinnati. It was a great show: sold some books, made some new friends–lots of fun.

I met the incredible Stephen Zimmer, author and filmmaker, and plan to hit a few shows with him this summer. There was also the amazing duo of T.R. Chowdhury and T.M. Crim of The Shadow Over Shandahar series (who are joining me in the Loconeal fold–Welcome guys!) Can’t wait to hit the circuit!

Of all the wacky events I attend, the craft shows and bake shows, yard sales and pretty much any place I can set up a table, conventions are by far the hardest to attract buyers. People there are often on a mission for a certain kind of book, either by genre or author, and aren’t really interested in looking for anything else. Also, there’s lots of competition from other authors who are sharing space with you on the floor. Still, perseverance will win out in the end and if you’re tough and do plenty of smiling, you’ll come home with fewer books than you brought with you.

Note the monitor. It's displaying Carol's remote desktop with the illustration she's painting

At this convention we had Wi-Fi access and were able to get Carol Phillips, the Queen of the LoE Universe, to do several live paints. I dragged her out of her warm bed on the west coast to work on an illustration and she didn’t disappoint. We beamed her in via web conference and away she went, pulling and dragging, picking up color and causing an attendee at the Con to lose his heart (“She’s a Goddess,” he said).

That she is.

"Lt. Kilos and the Cat God Pub," by Carol Phillips

She started off with a flat sketch of Lt Kilos and Tweeter standing in front of the mysterious Cat God Pub in Blanchefort Village. Then, live before our unworthy eyes, the painting took shape, first the background and then the foreground. Due to a scheduling snafu on my part, Carol couldn’t quite finish the pic, but she’s getting close.

She knocked in the cobbles and added texture to the village in the background, rolled in some fog and added the “Octagon” to Elyria (the moon). She really wanted to have it finished before the Con ended, but that’s how life goes. People had various questions for her–mostly regarding layers, as Carol has over a hundred created for this painting and only very few of them are labelled. Next time, we’ll have to mic her up so she can talk as well as paint.

Next–I’m going to Piqua.

Bowl Naked

RG