ROETHABA-FINAL-web

Roethaba of George, by Carol Phillips

Among the many new characters introduced in the upcoming House of Bloodstein books is the mysterious Xaphan Marist Roethaba of George.

 

Roethaba, for a number of reasons, is truly an enigma, so much so, even her very existence comes into question.

CONSUMED BY SICKNESS??

Hruntha

Roethaba is often in the presence of her bodyguard, Hruntha, a Haitathe warrior. (Painting by Eve Ventrue)

Per the Book of Xaphan, Roethaba  was born in 3273 (or 003486AX in League designation) as the 5th daughter in the Court of George, a favored, gentile branch of the House of Burgon. Her mother, Marist Styxa of Burgon, was said to have snuck into a League ball and cuckolded with a Vith lord named Lord Mauro of Bloodstein. Two years later, Roethaba was the result, a beautiful, golden-haired girl, and she was given to the Court of George, who were lacking in females. A retelling of the story insists that Styxa gave birth to twin daughters, Roethaba, and Lady Chrysania of Bloodstein.

 

Roethaba’s young adulthood is very sketchy, with stories wildly varying. One story has her going to school in Midas before becoming an A-List Marist, other stories claim she was deathly sick as a child, inflicted with the genetic scourge of flesh rotting, an inherited defect brought on by the Burgon’s habit of eating human flesh.  Other stories claim she was sustaining herself via arcane methods at the expense of her twin sister, Lady Chrysania of Bloodstein; her rivalry with her sister is a common thread in her narrative, be it arcane or social.  In any event, Roethaba was considered a stunningly beautiful woman, long sought after by many Xaphan Warlords.

A CYBERLING??

HOB 9.jpg

Roethaba is friends with the notorious Willhella Cormand-Grande, the Made Black Hat of Waam (Painting by Eve Ventrue)

If anything, Xaphans love stories, and any Warlord or Marist of note have their life history extensively chronicled by people known as “Daemonesses“.

 

Roethaba’s history was compiled by a Deamoness named Sysaphaea Marx (or, in League designation: of Marx). As she worked, Sysaphea ran into a significant problem. Though Roethaba was notorious for her love affairs, her expensive tastes, her scandals, her Haitathe bodyguard, her friendships with a number of Black Hats, including Wilhella Cormand-Grande, the Mad Black Hat of Waam, she could find no tangible proof Roethaba of George had ever been to any of the places she was said to have been. In fact, she could find few credible people would could say that they’d ever seen her in the flesh other than from a distance. Sysaphaea had seen her several times at various social functions, but could never get close to her or be granted an audience. Her 10 foot tall bodyguard Hruntha, would allow her no admittance–were it not for the bodyguard’s presence, she would seem like a ghost. She began to suspect that Roethaba of George was a Cyberling, a fictitious person with an extensive made-up history making her seem real, hiding some vast secret. She suspected the League was involved, possibly perpetrating some grand conspiracy in Xaphan society.

In her digging, Sysaphaea wrote that she found a hazy link at a ruined temple once dedicated to a dead goddess, Anabrax, the Goddess of Fertility. In the temple was a fading mural connecting Roethaba, Lady Chrysania and an old dictator from the early days of the Xaphan empire named Queen Ghome of Trimble–their faces were all there, painted together.  What that connection is, Sysaphaea never found out, as she dissapeared without trace, never having finished her work, leaving only incomplete hints as to what she had stumbled onto.

For now, Roethaba of George continues to make headlines and break hearts across the Xaphan empire for her outrageous behavior, still ever elusive and full of mystery.

bloodstein-purple CroppedRoethaba of George appears in the League of Elder, Book 10–The House of Bloodstein from Loconeal Publishing.

copyright 2016, Ren Garcia, Carol Phillips, and Eve Ventrue

Advertisements

The Tribe of Vith and the history of the League are nearly one in the same, going back hundreds of thousands of years. Tall and Blue, the Vith were the original tribe of the League, the original Sisters were Vith. The first Ex-Commons of the League was mostly composed of Vith Houses, and, in the modern day, most of the enemy Xaphan Houses owe their ancestry to the Vith.

Captain Davage of the House of Blanchefort, a well-known Vith household possessing the Gift of Sight (Carol Phillips)

Captain Davage of the House of Blanchefort, a well-known Vith household possessing the Gift of Sight (Carol Phillips)

HISTORY:

In the old days of the Elders, the Vith acted as their right hand. They flew the cosmos and scouted the heavens for the Elders. When required, they fought the Elder’s battles. For ages, only the austere Vith sect known as the Sisterhood of Light could communicate with the Elders.

Upon arriving at Kana at the beginning of the EX Time Epoch, the other six tribes branched off and differentiated themselves from the Vith and spread out over the rest of the planet leaving the cold north to the core Vith, thus came the beginnings of the League.

THE HAITATHE HORDES:

In the early days of the EX, the Elders introduced a savage and giant-sized alien race to Kana, hoping to strengthen the Vith bloodlines and enlarge them in size. Unfortunately, the hermaphroditic Haitathe Hordes turned on the League and waged near constant war on the Vith, hoping to both enslave and devour them. In later centuries, the Haitathe would turn to the east and attack the Tribe of Esther.

GIFTS OF THE MIND:

As the Vith suffered under the lash of the Haitathe, The Elders realized they had made a grave error in introducing the Haitathe to Kana. In order to strengthen the Vith, the Elders bestowed upon them six Gifts of the Mind. These powerful Gifts (Strength, Waft, Cloak, Dirge, Stare, Sight) indeed saved the Vith and allowed them fight back against the Haitathe and turn them from the north. The Elders marked the old Vith with the Gifts Blue, with blue hair, eyes and skin. The other tribes greatly desired the Gifts of the Mind and attempted to marry into the Vith to acquire them via genetics. Vith lacking the Gifts became known as Cyans.

THE HEROES OF THE VITH:

The Coat of Arms of the House of Blanchefort. The Rose has been a common symbol of the Vith for centuries. Also, the image of a Haitathe Warrior can be found on many Vith CoA's. (Carol Phillips)

The Coat of Arms of the House of Blanchefort. The Rose has been a common symbol of the Vith for centuries. Also, the image of a Haitathe Warrior can be found on many Vith CoA’s. (Carol Phillips)

Some of the greatest heroes of Vith antiquity emerged during this time with the Haitathe. The League needed heroes, and the Vith provided them in earnest. There was the mighty Homma of Telmus Falls and his queen, the gigantic Emmira the Swordless. Of their children, Lennibus and Terfal ended the Haitathe influence in the north. Their sister Subra of the Mark was the first Vith female in history to be able to harness Shadow tech. Another of their children became notable for a different reason: Magravine became the infamous Black Abbess, leader of the Black Hat Sisterhood. There was also the famous Holt of the Mountain, a Vith Cyan (no Gifts) who defeated the Haitathe using nothing but guile.

THE SPLENDOR OF THE VITH:

Vith Bowerchests were once common in Kana and symbolized the Splendid Age of the Vith. Eventually, through guile, the Sisters ridded the Vith of them and they were forgotten in time. (Carol Phillips)

Vith Bowerchests were once common in Kana and symbolized the Splendid Age of the Vith. Eventually, through guile, the Sisters ridded the Vith of them and they were forgotten in time. (Carol Phillips)

After the Haitathe were defeated and generally removed from Kana, the Vith enjoyed several centuries of unrivaled success. The Vith Households attacked and conquered other non-Vith Households and expanded their influence to out-worlds such as Hoban and Planet Fall. They were flush with their Gifts and became potent with Gellar Magic–as they captured priceless and arcane items for themselves. They became extremely powerful, even more so than the Sisters. They kept their most prized possessions in their great Bowerchests, animated treasure vaults crafted in the shape of great beasts, and the skies over Vithland once shone with their wings and the land trembled with their passing. The Sisters, in concert with the other six tribes, conspired to de-power the Vith, and, over time, were successful and rid Kana of their Bowerchests.

ATTRIBUTES OF THE MODERN VITH:

The Vith are loyal and brave and always eager to meet a challenge. They are honest to a fault and will go to great lengths to keep a promise. They are said to be immune to the cold of the north, and are fearless as well.

They are characteristically tall and lean. The “Blue” traits of the old Vith have mostly been suppressed by inter-marrying with other bloodlines, however Vith blue-eyes and blue hair still exists in some Households. Many Xaphan Households still show the “Blue” traits.

The Vith language for a time was headed to extinction, however modern efforts to bring it back into use has met with success.

Most Vith Households mint their own currency. Vith currency is known as the hader and is usually on-par with SBL solaris.

copyright 2014, Ren Garcia and Carol Phillips