TOTEH Characters: Lady Poe
February 11, 2011
For most of her life Lady Poe was thought to be mentally ill, falling into frequent spells and was often taken by her father Sadric into the care of the Sisters. Mental illness is unheard of in the League, and such an infirmity was a scandal for the House of Blanchefort. Thusly, Lady Poe was considered to be social poison.
Later, it was discovered that Lady Poe was a hidden Shadow tech female and was suffering from Shadow tech poisoning. Her gigantic Shadowmark had been hidden underneath a latex cover. Sygillis of Blanchefort took Lady Poe under her wing and taught her to properly harness her Shadow tech.
Poe quickly mastered her Shadow tech and turned it to silver. She began creating Silver tech familiars that were very accomplished in their complexity. Her greatest creation was a little seal named Carahil, who became a god.
Lady Poe met and fell in love with Lord Peter of Ruthven, a suspected pirate from Esther after she was abducted by Princess Vroc of Xandarr. They would eventually have four children together, not including Carahil, whom they also considered to be their child.Always kind and patient, Lady Poe is considered to be a saint by all who know her. She has a great love of children, and is the teacher of her children and of her brother’s children as well: Kay, Kilos and Hathaline.
Carahil was a dutiful son and always remembered to visit his mother on her birthday no matter how far away his travels took him. At her latest birthday celebration, Carahil seemed unusually dour and concerned, rather unlike his usual jovial self.
Lady Poe asked him what was wrong, and, in measured tones, he said “I need your help, Mother.”
And he told her what was going to happen, and she was appalled.
copyright 2011, Ren Garcia
TOTEH Characters: Lon
February 4, 2011
He is the youngest son of Lord Milos and Lady Branna of Probert. His father is the lead engineer for the Stellar Fleet having designed the prolific Straylight and Triumph classes of warships. His mother is one of the four Imperitors of the Science Ministry. The tiny Lon inherited his father’s skill and his mother’s curiosity. He was a round, rather awkward boy standing where a handsome man will one day be; his silly appearance belying his intelligence and capability. At an early age he mastered the CEROS, the LosCapricos weapon of House Probert and the PITCOCK WONDER GUN, the same of his mother’s house. Being a Probert, Lon has no Gifts, save his talents and his wits. He often makes use of a number of gadgets and goggles that enhance him greatly.
When he was eight years old, his father took Lon to Castle Blanchefort to meet Lord Kabyl. His father had been a childhood friend of Lord Davage, and they hoped Lon and Kay would also become friends. Kay was in the middle of designing a CARG for himself, and Lon helped him work out some of the technical and mathematical difficulties. The two boys became fast, if rather mismatched, friends.Lon met Lady Sammidoran of Monama at the Falling in Love ball at Castle Blanchefort. He was captivated by the tall Monama woman, and, as she appeared to be a social outcast and apparently available, he convinced himself that he was in love with her. When she came to him in the city of Arden with a number of technical questions, he was certain she felt something for him too. They sat down to lunch and what he told her set the stage for all that followed.
copyright 2011, Ren Garcia
TOTEH Characters: Phillip
February 2, 2011
He is tall and thin like a standard Blanchefort, with the sturdy ruggedness of the Esthers (his father, Lord Peter of Ruthven, is of Esther stock). He wears his auburn hair short and neat in the Esther style, unlike his cousin Kay who wears his purple hair long and tailed, Vith-style. Being the son of a Shadow tech female, Phillip has captivating silver eyes with rather hypnotic qualities. He is often able to charm people with them if he so wishes.
While his boisterous twin sister Sarah is a rowdy loud-mouth, Phillip is quiet and cerebral. He fully inherited his father’s hands and thoughtfulness. At an early age, Phillip showed a great aptitude for piloting and his father taught him to fly the swift Goshawk ship. Although he presents himself in a mild, upright fashion, Phillip has a definite love of thrills and adventure, allowing his verbose sister to do all the talking and planning while he, quiet but eager, follows.Phillip was declared by the Stertors to have only one Gift: the Sight. His Sight is fairly well advanced for a boy his age. Everything Phillip does, he excels at in his quiet, humble fashion.
He has a secret love of what he considers to be wild, dangerous females and has always wanted to capture a Black Hat as his uncle, the Duke of Oyln, did. Problem: he tends to fall apart in their presence and lose all bearing, as evidenced by his inability to look the Sisterhood of Light in the eye.If he only knew of the hellion, far away, just waiting to pounce on him. Makes a Black Hat look tame in comparison.
copyright 2011, Ren Garcia
TOTEH Characters: Kay
February 1, 2011
Slight as a child, green-eyed like his mother and sporting an odd head of purple hair, Kay was considered a flawed non-Vith by the lords and ladies who came to examine him. His younger sister, Lady Kilos, blue-eyed, blue-haired, was considered a perfect Vith, and Kay often felt humiliated by the scorn he received.
As Kay grew, he found he had difficulties with many things. His father, Captain Davage, was a legendary pilot, and it was hoped Kay would have inherited those skills as well. Unfortunately, such was not the case, Kay proved to have little piloting talents (his younger sister, Hathaline, from an early age, showed great promise as a pilot). Kay also had trouble with space in general, becoming violently ill every time his parents tried to “take him up”. Kay also was not nearly as large or as strong as his father, as illustrated by his inability to lift his father’s seventy-seven pound King CARG.And, the most unkind blow of all–Kay didn’t seem to have the Gift of Sight. The Sight was a Blanchefort tradition going back thousands of years going back to a time when the old Blanchefort lords used it to sack villages and slay enemies, and Kay saw nothing beyond the mundane. The Stertors, a branch of the Sisterhood of Light, came to the House to proclaim his Gifts and pronounced him having two: the Gift of Waft and the Gift of Cloak.
No Sight. Thousands of years tradition lost.
When he turned thirteen, Kay couldn’t take it anymore–all the disappointed faces, all the failure. He decided the House would be better off without him. He had a baby brother, Maser, who would inherit the House, and his sister Kilos could stand as regent until Maser came of age. He found a good balcony high atop Pendar Tower on the western face of Castle Blanchefort with a four thousand foot drop to the crags below. All he had to do was step off and his body would be washed away with the tide. No blood, no fuss, like he’d never existed at all.That’s when he heard the Voice speak to him for the first time.
copyright 2011, Ren Garcia
TOTEH Characters: Sarah
January 31, 2011
Sarah is the spitting image of her maternal grandmother, Countess Hermilane, right down to the blue hair and rather pugnacious temperament. Sarah is a notorious tom-boy, and often dresses like a boy, eschewing the fine Blanchefort gowns her mother wishes she’d wear. She is Gifted with the Gift of Sight, a usual Blanchefort Gift, and the Gift of Strength, which is unusual for a girl to receive. Her mother has forbidden her from powering up inside the castle due to past mayhems she has caused.
Sarah refuses to see any gentleman hoping to court her unless they first have a “cool-sounding” name. The Blancheforts had to issue a public apology to the House of Posie after Sarah refused to see their son, Houck.
She has a love of the lurid and the grotesque, and often seeks out “nasty” things to gawk at. Her favorite place is the “Mystery Library” located on the 50th floor of Xyotel Tower, which she shares with her twin brother, Phillip. There, Sarah maintains her collection of books and other materials on ghosts, demons, urban legends and other miscellaneous things. She is very meticulous and, as Kay often says, she would make a wonderful librarian. Her favorite “ghost” to chase is the Wraith of Gaston, an entity she is determined to uncover and confront.Sarah is often said to be bull-headed, quick to judge, quick to get angry, loud-mouthed and opinionated in the extreme. To those she loves, she is loyal and dedicated, steadfast to the end. To those she does not know or dislikes, however, she is rude, rather boorish and, often-times, a vile bully. She has a running feud going with Kay’s sister, Lady Kilos, and often calls her Tez, which means “cheap prostitute” in Esther. Nobody can recall when the feud began or who started it, but Sarah takes every opportunity to be mean to her. Kay often speculates that Sarah is simply jealous of Kilos because she has the Gift of Stare, a Gift that Sarah had hoped to have.
When Sarah found out that Lady Sammidoran of Monama would be seated at their table at the annual “Falling in Love” ball, she was incensed. Sarah hated and mistrusted Monamas–those odd loners from the south who often turned into Berserkacides. Sarah had a whole section in the Mystery Library dedicated to Berserkacides, and she was convinced Lady Sammidoran would turn into one right there at the ball. When she thought she caught the Monama girl making eyes at Kay, her cousin and best friend, she was determined to put a stop to it at once. Cracking her knuckles, she stood, ready to call “Sam” out.Sarah appears in all three books in the Temple trilogy. The first book, The Dead Held Hands will be out in March, 2011 by Loconeal Publishing.
copyright 2011, Ren Garcia
TOTEH Characters: The Hospitalers
January 18, 2011
The Elder-Kind were engineered to remain young and disease-free throughout their lives by the Elders during the CX time epoch on Cammara (200,000 years prior). Freed from the ravages of age and sickness, the Elder-Kind lost their lore of the medical arts over the ages and became rather infantile in their knowledge of their own bodies. They had no need for it any longer.
The EX time epoch saw a return of war and armed conflict with the coming of the Xaphans and the Great Blue Lords died on the fields, often bleeding out from the various wounds they received. On the forgotten wastelands of some churned-up battlefield, the Hospitalers put down their Jet-Staves and began trying to attend to their master’s wounds. Through persistence and practice, they perfected techniques in binding wounds, clearing blood poisoning, re-attaching fallen limbs and so forth. Little by little, the Hospitalers re-learned most of the knowledge that had been previously lost. Their influence grew so great that even the mighty Sisterhood of Light turned to them for medical help when it was needed, sharing with them some of their most guarded secrets that the Hospitalers have never divulged. The Hospitalers have always worn black and silver. They adopted the silver winged helmet of the old-earth god Mercury as their symbol. Their silver tools and medical instruments are considered marks of pride and honor and they wear them prominently upon their person. The Xaphans had nothing like the Hospitalers for a long time. Often times they tried to recruit them with promises of wealth and other pleasures. When recruitment efforts failed the Xaphans often resorted to kidnapping, pressing them into service with the penalty for refusal being death. Eventually, the art of Xaphan Cabalism came into being, serving the same role as the Hospitalers did in the League, only the Cabalists tended to make use of more arcane methods of performing healing.There are a number of Sub-Orders within the Hospitaler circle of influence. Some of the more notable ones are:
The Ephysians are an order seeking to expand the Hospitalers knowledge. They often go outside of the Sisterhood’s approved lines of teaching to gather their knowledge and their methods are often called into question. The flamboyant Morgan-Jeterix, Lady of Thompson is a notable member of the Ephysian Order.
The Eyrnes were an order dedicated to promoting healing and enlightenment through Weed-fueled sex and other such pleasures. They were eventually kicked out of the Hospitalers, though the order remains active.
The Jones are a branch of Hospitalers located on Bazz. As per typical on Bazz, the Jones grew away from the main circle of Hospitalers and went off in its own direction, becoming more “Bazz-like” in the process. The Jones’ ongoing mission is to locate a bizarre creature known most commonly as Bellathauser and study/worship her. Bellathauser is said to be the pinnacle of human perfection.The Knickerbaums are the Hospitaler group most often associated with shipboard Fleet travel. The Knickerbaums are dedicated to discovering, treating and documenting new maladies. Ennez of Innari and Bethrael of Moane are two notable members.
copyright 2011, Ren Garcia
TOTEH Characters: Lt. Kilos
December 16, 2010
She started off as a trouble-prone Marine, consigned to the backwater of the League quelling fights. Kilos was promoted to ship duty aboard the MFV Seeker, where she was to gather information on the captain: Davage, Lord of Blanchefort. Kilos quickly became good friends with the captain, and stayed at his side. She eventually quit the Marines to return home to Tusck, but immediately lamented her decision and returned, only to be inducted into the Stellar Fleet.
Kilos is well-known for her contradictions. She loves being part of a group, yet generally dislikes people she doesn’t know. She loves having friends, yet is extremely difficult to become friends with. She loves her husband, yet enjoys an absentee marriage. And on an on. She still remembers her fist-fights with Sygillis of Blanchefort before they became friends and fondly remarks that “Syg” could really hit for such a tiny squirt.
Kilos’ husband is a professor from the University of Tusck, a man known for his ability to find things out. Kilos often uses him to gather obscure information.Kilos is also friends with the Elemental Spirit Carahil. He often sends her notes and messages in odd places. He once directed her to visit a place called the Cat God Pub in Blanchefort Village. She went there as asked and found the place was a nexus where anything was possible. Kilos returned to the place, only to find an empty building. Kilos lamented losing the Cat God Pub and looks for it always.
copyright 2011, Ren Garcia


















