The time I live in fear of has come again: time to create the back cover marketing for Book VI The Sands of the Solar Empire.

I find the whole process bewildering, like trying to select a protein bar at GNC: so many choices, so many ways to put two feet wrong. Sometimes I wish I had a line of editors to do this stuff for me, but then I come to my senses and thank the Lord I don’t.

So, I stumble and flail about, trying how best to summarize a 115,000 word book in 200 or less.

All things considered, this book wasn’t as hard to summarize as, say, Book II, The Hazards of the One Ones which caused me no end of pain and suffering. Book VI is a little less complicated than Book II. I think it flows well enough, but what do I know??

copyright 2012, Ren Garcia

In just a week or two, Book V, “The Temple of the Exploding Head” will be out and that will do it for the “Temple Trilogy”

It’s been a grind and the end result barely resembles the original draft I finished back in 2009. As with anything, the story morphed, went off in unexpected directions and changed before my eyes and quite beyond my control. What began as a small coming of age story, became a complex treatment on what it means to be a hero and all the responsibility that comes with it. I changed characters, amputated body parts (literally) and fussed with the villains without pause for nearly three years Now that the final piece of this puzzle is ready to hit the shelves, I can finally says it’s done.

LoE Second Series kicks off with the "Sands of the Solar Empire" in April (promo piece in production by Fantasio)

But now that we can move on from the Temple, we explore further waters of the LoE Universe with the League of Elder Second Series starting with “The Sands of the Solar Empire” in April. Same world, just a different batch of characters. The “Sands” is a very different story, much simpler and more swashbuckling than the Temple. Also, Lord Stenstrom of Belmont, the main character, doesn’t have some of the advantages the House of Blanchefort does, he has to get by on his wits and his skills. The surrounding cast is also rather odd: Private Taara, a vagrant and petty thief from Bazz, Lord A-Ram, a meek, timid fellow who can barely see, and we also return to Captain Davage’s old ship, the Seeker–much older and ready to be scrapped. The ship also appears to be haunted, squealing and groaning, which makes for great fun.

Book V, The Temple of the Exploding Head will be out by the end of January, 2012

copyright 2012, Ren Garcia

TOTEH Artists: Eve Ventrue

January 6, 2012

Eve Ventrue

About two years ago, I received word of a young, budding talent in the art world and that I should attempt to secure her services if at all possible.

“She’s great!” the person said.

The name of the young artist in question is Eve Ventrue.

It seems like a long time ago that I first went into her website and marvelled at the gallery of amazing portraits on display. I sent her an email, and I wondered if she would reply–artists often-times don’t. But the next day I had an email sitting in my box written in halting English from Eve.

Since then Eve has been a steady force in the LoE universe, contributing many pics and has been instrumental in defining the look of several characters I’ve dreamed up. I still remember her as a shy young lady lacking only in confidence. Being a German, her English also wasn’t the best and I sometimes had to guess at what she was saying, but, since then Eve has become not only a trusted artist that I can rely on for creating stunning pieces of art, but a dear friend. I’ve watched her grow not only as an artist, but as a person as well (and her English has improved too).

I recently asked Eve a few questions about art and the artistic process.

What is your greatest influence? What artist(s) do you admire most??:

Eve: I admire lots of artists and I like modern digital art as well as the good old Classicism and traditional painters – therfore I would mention William Adolphe Bouguerau, Zdzisław Beksiński, Luis Royo and Kekai Kotaki.

Eve helped define the look of Kay, the Main Character in TOTEH

Eve has a great interest in gaming and gaming artwork–her gallery of portraits had “The Gaming Look” to them. I was hoping to tap into that energy. Eve’s amazing vision helped create the look of several LoE characters, most notably Kay, the main character of the Temple Trilogy. I described him to her as being “Handsome like his father and Beautiful like his mother.” Eve brought him to life as a handsome young man tinged with a beautiful fragility, like a flower.

How many hours a week do you devote to creating digital art?

Eve: Phew, this is difficult. As much as I can, which means about 40 hrs!

What obstacles do you frequently encounter and how do you overcome them?

Eve: The greatest obstacle is me and my self doubts and being short of time. Solving these problems is difficult, but I’ve learned to proceed no matter what, there is no other option, I guess.

This painting of Hannah-Ben Shurlamp is one of my favorite Eve works

There was always a note of shyness with Eve, a hint of tentativeness. I wanted to help bring her out of her shell by giving her challenging pieces of art to work on and allowing her the freedom to use her creativity in any way she chose. Soon there was a new Eve, a bold Eve painting with a madness to match my own.

In your daily life, where do you see inspiration??

Eve: Everywhere. It can be a tree, a rainy day, faces, a film, computer games or photos. Also music is a great inspiration for me!

Eve is a person on the move. She has written a fantasy book entitled The Venatore Legend that I hope she’ll let me translate into English for her some day.

Her amazing artwork was recently given top billing at Fantasy Inspiration.com:
http://www.facebook.com/l.php?u=http%3A%2F%2Ffantasyinspiration.com%2Fartists%2Frealism-in-fantasy-art-eve-ventrue%2F&h=TAQH5uKNH

Behind all the smoke and paint is a beautiful young woman of boundless talent


A Danish design studio has contracted Eve to do their artwork. Awesome, Eve–that’s my girl!!

To see more of Eve’s amazing artwork visit her website at: http://eve-ventrue.weebly.com

And finally, the most important question of all:

If you were to describe Ren Garcia in one word, what would it be???

Eve: Lovely.

copyright 2012, Ren Garcia and Eve Ventrue

Today I got the last pieces of artwork from my Sister-in-Crime, Carol Phillips for LoE Book V: The Temple of the Exploding Head.

Book V is done, now just to get it formatted and on the shelves and its history.

Looking back on it–what an undertaking TOTEH was. It is, by far, the biggest and most complex story I’ve ever attempted to write, and, prior to The Shadow tech Goddess, was the most grueling, most time-consuming manuscript I’ve ever written. It began, literally, with nothing but a title and underwent massive changes several times during its maturation to the point that I was ready to pull my hair out in frustration and delete it altogether.

So, what follows is a commentary and revelation on many aspects of the story as they came and went and you’ll bear witness to the story and characters from its tentative genesis to its current incarnation.

GENESIS:
I began working on TOTEH in early 2008. Usually as I get to the last quarter of a manuscript, I begin wondering about the next book; what is it? What will it be? Will there even be a next book? I normally find myself bereft of new ideas as I end a manuscript–it’s like the gas tank is totally empty. As I finished up Sygillis of Metatron, I fretted over The Hazards. Likewise, as I finished The Hazards, I wondered what was next. Surely Carahil’s saving of Xandarr wasn’t the end of the LoE universe–was it??

Little things I encounter cause big inspiration and my mind turned to a tale I called “The Shadow tech Goddess“. I liked the title, but was having issues formulating a story for TStG so I set her aside (I would set her aside two more times before finally settling in and writing her story).

I remembered loving an AD&D adventure called “The Temple of Elemental Evil” that I played in college. I never forgot the name, it stuck with me through the years. Eventually the “Temple of the Exploding Head” entered my mind. I had no idea what the name meant, I just liked it. So, with nothing but a title, I opened a new file one day and began what would eventually become a 450,000 word manuscript taking a little over a year to form into a first draft.

INITIAL PLOT:

The Cursed Captain Plotline: I started the manuscript having no plot. I knew I wanted to move on from Captain Davage and Syg a little, so I decided upon centering the story on their son, Lord Kabyl who was first mentioned in Book II. I floundered about for months. One of the issues I had was something I’d never encountered before: publication. As Sygillis of Metatron was going through publication I found the process was swallowing up much of my time. In fact, I often went months without even looking at TOTEH. I found myself growing distant from the story and disinterested. The initial plot I came up with was that an unknown group seeking revenge placed Captain Davage into a Death Curse, and it was up to Kay and his cousins to uncover the perpetrators and save Captain D. This “Cursed Captain” plot-line was how I initially structured the story.

"The Machine" plotline was a late-comer

The Machine Plotline: “The Machine” plotline eventually won out and drove the story. However, the Machine itself was very late in coming and didn’t exist as a concept until many drafts into the story. The Machine plot-line felt right and I cast aside the “Cursed Captain” in favor of it.

THE ANTAGONISTS:
It took me forever to figure out who the bad guys were.

Bethrael of Moane: My first thought was to make good-guy Bethrael of Moane the main bad guy of the tale. My thought was that Beth had secretly been in love with Captain Davage for years but never could make any headway with him as he was with Syg. She then decided to court Captain Davage’s son, Kay, and when he rejected her for Sam, she lost her mind a little. The oiled, feathered High Priestess seen in the Temple at the beginning of the story was originally Beth. But, I couldn’t do that to Beth, so I discarded that idea and let her remain a good guy. The one remaining vestige of her sexual connection to Kay is the touching of her Silver tech which drove her into a frenzy.

The Horned God: The Horned God started out life as a benevolent elemental spirit of lightning who had been summoned by the Kestral Oligarchy and forced to do bad things. In the first drafts Carahil and the Horned Gods were friends, though they served differing factions. I found the Horned God to be unbearably boring, so I eventually “upped” the voltage and made him one of the main bad guys of the story soaked in evil.

Killanjo: The skinless and gross henchmen of the Kestrals, the Killanjo started out as mere apparitions. A Killanjo was spell cast upon a person by a practitioner skilled at focusing their mental energy. The Killanjo once cast, would sit invisibly on the shoulder of the victim and attack later in their dreams. Sam, in the first draft, was skilled at creating Killanjo and she was to place a Killanjo on the shoulder of Captain Davage. As I abandoned the original incarnation of the story, I kept the concept of the Killanjo, transforming them into grotesque, skinless monsters.

The Kestral Oligarchy: The Kestrals have been around since the beginning as rabid, golden-skinned inhabitants of the Temple. At some point I turned them into aliens with unknowable logic and an undecipherable language. As I settled on the Horned God as the Main Bad Guy, they sort of fell by the wayside, but then I had a moment of clarity and added the Kestral’s horrid City of Many Forms and they peaked my interest at just the right time.

The Spectres: “Punks” from Xaphan space and Black Hat underlings, the Spectres once played a much more active role in the story being a usual antagonist of Kay and his cousins. Sam herself was a Spectre at one point. But, as the story evolved away from the “Cursed Captain” plot-line, the Spectres were mostly cut out.

The Circle of Five: The what???? The Who???? The Circle of Five was to be the main bad guys of Book IV. A criminal element pervasive through the League the Circle was the mysterious group responsible for the “Cursed Captain” plot-line. When Sam led Kay into Grove, she was originally leading him out to meet the Circle of Five. I could never get a good feeling for the Circle and I discarded them in favor of “The Machine” plot which eventually drove the story to its conclusion. I did reuse the names of the Five for the various Black Hats seen in the city of Waam in Book IV. So, for a long time, Book IV was known as “The Trials of the Circle of Five”.

The Monamas: The Monamas were initially minor bad guys doing the Circle of Five’s bidding. They weren’t black-eyed and clawed at the time–they looked like anybody else. However, as I transformed Sam into a Monama, I also added their unusual appearance and attributes.

The Bersekacides: Berserkacides started life as typical zombies. As I modified the Monamas into alien creatures, I also added to the concept of the Berserkacide.

THE CHARACTERS AND THEIR SECRETS:

Kay: A storyline that cropped up in The Hazards of the Old Ones” was Syg’s pregnancy with a boy they would one day name Kabyl. I decided to focus the story on Kay and make it a coming of age story. I wanted to make Kay flawed and imperfect, an odd counter-point to his formidable parents.

Lt. Verlin: I initially planned to make the Marine Lt. Verlin Kay’s love interest. With that in mind, I decided to add a chapter to Book II discussing Lt. Verlin and some of her history in detail (Lt. Verlin’s Hero). The problem was I couldn’t make Kay and “V” gel–it was like a bad date you want to be over. I tried and tried and eventually gave up. I wrote V out and never looked back.

Thanks to Sarah of Blanchefort, I continued on and finished the MS.

Sarah: I came up with the idea for the feisty but loyal Sarah after watching actress Sarah Bolger in “The Spiderwick Chronicles”. Oddly, it the was insertion of Sarah into the book that really reignited my interest for this storyline. I’d become rather put off by the MS and it was the addition of Sarah that got me going again.

Phillip: I modeled Phillip after San Diego Chargers quarterback Phillip Rivers. Don’t ask me why, I just did, end of story.

Lt. Kilos: The presence of Lt Kilos was a big comfort for me, like wearing a comfy pair of shoes. In the Cursed Captain plotline, she was sort of a background character and stayed with the dying Captain Davage. As I made the change to The Machine plotline, I decided I wanted Ki standing at Kay’s side, and hence the big fight at the bar that will be seen in Book V.

Captain Davage/Syg: Captain Davage originally spent most of the story flat on his back, dying from a mysterious curse. Syg, seeing her husband dying, lost her mind. I restored his health in The Machine plotline and he and Syg conduct a parallel investigation in the background.

Thomasina the 19th: Thomasina existed in the story for a long time, especially during the “Cursed Captain” days. After I abandoned that plotline, I had no idea what to do with her–I even considered cutting her for a while. Eventually, it occurred to me to take the demure church-going woman from Saga and change her into a slightly crazed, green-haired Xaphan woman.

"Joy" inherited Sam's original look

Sam: Of all characters, it was Sam who underwent the most radical and all-encompassing changes from beginning to end, such that she is unrecognizable from when I started. Sam did not begin life as a powerful Monama princess, quite the opposite–Sam was a lowly servant in a Calvert laundry room with bad eyesight. I actually liked Sam as she was and I was heartbroken to cut away her best scenes hauling laundry and transform her into a clawed, black-eyed Monama. (I resurrected Sam’s original look with Joy–the Black Hat staying at Aunt Pardock’s castle. Joy looks exactly as Sam once did). Her shy nature also resembles Sam’s.

Sam was adept at creating Killanjo, little mental automatons that could cause misfortune. Sam was recruited into the Spectres and was tasked with placing a Death Killanjo on the shoulder of Captain Davage. Sam couldn’t go through with it and the Killanjo she created was full of goodness. Countess Sygillis detected Sam’s Killanjo and imprisoned it in a jar kept in a hidden room in the castle. When Kay first heard Sam’s voice in the chapel, he was hearing the voice of her Killanjo–in fact the first part of the story was originally called “The Lady in the Bottle.”

I’ve added a selection with Sam in her original incarnation in the FREE SECTION, so, if you want to see Sam as she was, give it a read.

Book V, The Temple of the Exploding Head, will be released in early 2012 by Loconeal Publishing.

Bowl Naked
RG
copyright 2011, Ren Garcia

Every person should know their limitations, and I know mine–I really, really suck at blurbing. I can write 300,000 word tomes, but God help me if I have to sum the damn thing up in 200 words or less. I go blank. I panic.

So here, for good or for ill is the rough back cover marketing blurb for Book V, The Temple of the Exploding Head. I have no idea if it’s any good or not. Thoughts appreciated.

copyright 2011, Ren Garcia

…THE END.

ding

You dot the last sentence and hit the carriage return. Congratulations! You just finished your killer new manuscript. The world has never experienced anything like it and will never be the same again.

So, now what?? That stack of paper in the tray, or that file on your jump drive is just sitting there, mocking you. What to do with your grand new opus, that Monster you’ve been slaving over?? There are many possible answers to that question, and, depending on who you are as a person, the answer will vary. The trials and tribulations of what happens to you and your manuscript the day after you finish could fill a giant-sized book and be made into a number of movies, so this will, no doubt, be the first of several blog posts covering the topic.

First of all, are You a Perpetual??
The first question you’ll need to face as you consider your finished manuscript is: Are you really done??
There are many Perpetuals out there and either you are one yourself or you know someone who is. You know, a Perpetual is someone who is engaged in a never-ending pursuit: that person who’s been in college for fifteen years and is nowhere close to graduating, that person who has been grouting the bathroom forever, or that person who has written a manuscript and is never quite finished. Let’s face it, a manuscript is your baby and it can be tough to let go, couple that with an artist’s tendency to never be satisfied, it’s very easy to fall into a surreal mire of revision, re-thinking, re-editing and re-focusing, until such time that the original vision and purpose of the MS is lost. Some are perpetually “tweaking” and “fine-tuning” their MS and it will never be quite ready for Prime Time. Years pass, no progress is made, it’s just not quite finished.

The Perpetual and their Manuscript shall waltz together until the proverbial music stops, and it’s not going to stop anytime soon, so, for that person, the day after you finish your manuscript is the first day of the rest of your life.

Publishing: The Banana Republic
The next logical course is to attempt to publish your work–it’s only natural, you’ve written something, now you want to share it. The road to publishing is long and difficult and there’s no 1-2-3, step by step method of accomplishing it. Ask any author and they’ll have all sorts of horror stories of how they got put through the wringer prior to being discovered. It’s an inevitable process, and, whether you choose to seek an agent or submit directly to a publisher; it’s basically the same.

First: you need to know who to submit to. Different agents and publishers represent and publish different things, so, if you’ve written a hardcore science fiction tome, you’re not going to want to submit to a Christian, non-fiction publisher of inspirational short stories. Various publications and websites go over who does what, so it’s worth your time to do a little research and target a specific list that is best suited to you.

Next comes the part that has been the bane of many writers everywhere. All agents and publishers have a lengthy list of requirements that you have to follow pretty much to the letter; any deviation, anything added or omitted will lead to your submission being summarily rejected. These people can get pretty detailed in their demands, from the line spacing, to the exact type of font to use, to the word count of the submission. It is a real Banana Republic where they make the rules and you follow them, or else. You know what they say about absolute power corrupting absolutely–well, there’s the proof. They have the power and you don’t. If you don’t like it, complain to the President.

However, as we’ll see, these days there are other ways to get to Heaven that don’t involve going through Christ (But, that’s a different Blog Post).

The Hell of Manuscripts
So, let’s say you jump through all the required hoops and abased yourself as demanded, the final destination of your MS is a withering hell known as the “Slushpile”. Lording over the Slushpile is a demon from college, paid minimum wage (if they’re being paid at all) with girlfriend/boyfriend issues and a monitor sunburn who can barely see straight known as the Slush Editor. It’s the Slush Editor who picks through all MS’s consigned there and determines which will be forwarded on to the real editors for further consideration. Little balls of teenage angst, these editors vent their fury on the MS’s in their charge, tossing them aside willy-nilly as the case might be (Yes–I was a Slush Editor, and Yes my attitude was poor. It actually felt really good having supreme power at a time in my life when I was otherwise powerless, so flushing a manuscript or two really made my day). Just remember, the next time you see some ridiculous person who’s locked themselves out of their car with the engine running, that could be the person who just rejected your MS.

Thus begins the cycle of Submission and Rejection that many authors will face going the traditional route. Almost all MS’s meet their demise in the Slushpile, and almost all will end up there more than just once. Writers on the lecture tour are fond of mentioning that Harry Potter was once on the Slushpile. The truth of the matter is that Harry Potter was probably on a lot of Slushpiles and drowned in the vortex of most of them. It is a real, lottery-winning moment when your MS happens to make it out of the Slush purgatory and into the hands of an editor who loves it as much as you do. But, that’s a rare moment that can take years and lots and lots of rejection letters to get to.

Next, we’ll go over the Promised Land of Self-Publishing, the stigma that comes with it and the Hungry Beast/Chain-Gang of Marketing

Bowl Naked
RG

I’m a small author. I have no illusions. I have my small but loyal fan base, and every day I add a few more, but it’s a lot of work. Keeping your brand moving is like a hamster running on the wheel–as long as the hamster is moving, the wheel turns, but, the moment he gets tired, goes for lunch or–God forbid–takes a day off, the wheel refuses to turn any further. It really would be nice if the wheel turned by itself. Keep on turning, you wheel you.

A key component of spreading the plague that is my brand is showing my smiling face: craft shows, bake shows, car shows, any place I can set up a table is fair game. And, truth be told, those lowly roadside shows can be a virgin goldmine: “You wrote this??” they cry. “Really?” An author standing proud amid fresh fruits and salted meats is a real novelty, and out comes the wallet and off goes the book sitting merry in its bag. Everybody wins.

A convention, on the other hand, is a whole different sort of cat. You got mind-scanned people coming and going in droll waves, you’ve got costumes and flashing lights and buffets of questionable foods … and you’ve got authors left and right, coming out of the baseboards, reading, speaking, standing in front of their tables, hucking and shucking. Wow! At a convention, being an author isn’t really a big deal. It’s pretty normal.

And then, you’ve got the handful of “Name Brand” folks moving about, the authors who are rather Big and have an Established Following, messiah-like amid the eager faithful. Just like in Lankhmar on the Street of the Gods, the bigger gods take their place at the end of the street and all the little gods and ragged priests line up nearby, hoping to snag a wayward or drunken worshipper or two. In such an environment, being shy and coy simply will not do. You cannot simply wait for the fish to jump into your boat, you’ve got to trawl for them.

My good friend Pete Grondin, author of the McKinney Brothers murder-mystery series, is a master at it. People pass by and Pete fearlessly casts his line: “Hey, lady! You like murder?” he asks to astonished stares and quickening paces. But, occasionally, people stop: “Yes, I do like murder,” they reply and the sale is transacted. So I sigh and give it a go: Hey! You like Science Fiction?? No? You like Fantasy? How about Romance … I got `em all!”

Oh is it tiring…

For me, the greatest value of attending a convention is the contacts and genuine friendships I make. I walk around and talk to the authors and show genuine interest in their work. I listen to them. I support them either with a pledge to mention them at future events or with my money. I speak on panels, and occasionally people remember that. I’ve met some great people. I met the incredible Shandahars–Tracy Chowdery and Ted Crim, and Denise Verrico. I got to know Nic and Fiona Brown of “Werewolf for Hire” fame, I met the sweet and misunderstood Elizadeth Hetherington (is she ever tall) and, of course the amazing and also upbeat Stephen Zimmer. I come out of these conventions exhausted, a little soiled, but enriched–people who didn’t know I existed before know me afterward and that is worth it all.

I sometimes wonder what it might be like to be the Brand Name, the Big God sitting at the end of the street entertaining throngs of followers. Does the Big God know the names of his followers, can he recall their faces?? Certainly, it can’t be as fun and fulfilling as snagging that select person or two and making a real connection. Now that’s a happy ending.

Bowl Naked

RG

CAROL PHILLIPS is working away on the horrific cover to Book V, The Temple of the Exploding Head. It’s coming along quite well with the enhanced lighting adding mood and drama to the scene.

As Carol puts it:

Light and shadow is a really important part of creating mood in a painting. It can take a boring painting and make it look really awesome, or if done incorrectly, can make it look flat and dull. I learned early on it was important to pay attention to your various light sources and always keep them in mind while creating your piece. It is a key point in creating a believable environment, character or creature and can make or break your artwork.

"The Temple of the Exploding Head" by Carol Phillips

Creating an environment from your head can be tough and it can be difficult to keep your light source in mind. A good thing to do, is to mark out the direction of your light source with an arrow (on a separate layer or lightly on your drawing,) to remind you while painting where the light is coming from. It also helps with confusion of multiple light sources. Working from your head you probably wont get things 100% real life accurate but if you keep the light sources in mind it will help to make your work seem possible.

It’s also important to keep in mind if your light is warm light ( fire/ candle) or cool light (could be found out doors). It is especially challenging when working with both cool and warm light sources on a piece like the Temple, but using warm and cool lights can add a lot of drama and interesting colors to a piece.

Look how the warm fire light brings out the depth of the Temple, lighting up the back tiers giving the viewer a hint how wide the Temple is, while the cooler lighting provides a sense of loftiness and imposing height. With the lighting in place, you can see what was previously hidden behind the more prominent tiers of statue and pillars. With the orange light, the Temple looks more unsettled, more wild and dangerous, which is the impression the viewer should be getting. I can only imagine what the scene will look like when the character layers are turned on.

See the difference when only the cool lighting elements are displayed. The Temple looks calm, peaceful even, like a football stadium before the football game starts. Even though the place is festooned with horrific images, the lighting makes it seem at peace. It also loses all of its depth, with the deeper parts of the temple lost in shadow. The Temple seems much taller rather than wide in the cool lighting.

Book V, The Temple of the Exploding Head will be available for purchase November 2011.

copyright 2011, Ren Garcia and Carol Phillips

Thank You, Adam Ant

July 14, 2011

Adam Ant

In looking back on things as Book IV of the Temple of the Exploding Head saga nears release, I puzzle over exactly how I got here. What dissimilar things came together to put all these odd ideas into my head and then, eventually, onto paper in a cohesive manner.

The simple truth is a lot of things added their influence. The League of Elder series is a veritable Rabbit Stew elements thrown together to form the bedrock of my ever-growing universe. My home in Ohio provided much of my inspiration, my wife, Erin, as well provided a grand contribution, and the usual bits stuff also added to the pot (movies I’d seen, books I’d read and the subtle weave of morning dreams that refused to fade from my memory).

But, undoubtedly, a big part of the colonial-retro look of my stories comes from one singular source: Adam Ant.

Adam Ant--Punk Rocker and Self-Styled Madman (From Prince Charming)

Growing up in the `80’s, Adam Ant was a big thing. MTV was big and Adam Ant was big too, in the ascendency of a grand career. He was all over MTV. At the time, I lived out in the Ohio countryside and didn’t get cable, so whenever I visited my friends in the city, I watched my fill of MTV to make up for the lack of it all the rest of the time. And there was Adam Ant, emblazoned all over the small screen in a leather and wool commotion.

In the mid-Eighties, Adam Ant was taking that well-travelled step from being a speck on the fringe of things, from a punk-rock freak a-la David Bowie whom all parents fear, to a force in the establishment, accepted and welcomed into the pop culture with open arms.

Adam Ant, all Pop'ed-Out in Friend or Foe, a very influential album for me

And I watched. Everything about him fascinated me. I noted the colonial-style top coat he wore, with tight leather pants, bucket boots a tailed-shock hairdo complete with bow and Indian-style face paint scratched across the bridge of his nose.

To me Adam Ant was the embodiment of cool, of sexy and fresh, or daring and bold and I wanted to be him. I wanted to be just like him. I painted my face and grew long my hair (I didn’t quite succeed and ended up with the eponymous and dreaded mullet).

Captain Davage--Ant-like in his dress

I never forgot Adam Ant’s particular look, and, as the League of Elder began to take shape in my mind, it was only natural that I emulated it and made it my own.

I hope Adam Ant continues his recent comeback from years of obscurity, mental health issues and other set backs and once again thrills young people, as he did me.

Bowl Naked

RG

GENERAL NEWS:

BOOK III–THE DEAD HELD HANDS The first in the Temple of the Exploding Head trilogy will be available for sale April 8 via Amazon, B&N and the Loconeal website where it can be purchased autographed. Standard retail price is $14.95.

BOOKS I and II ARE NOW AVAILABLE VIA THE LOCONEAL IMPRINT. Book I, Sygillis of Metatron, features more maps and interior artwork. Book II, The Hazards of the Old Ones is fairly identical to its appearance in its first edition. Both books are also available at a much lower price of $18.95 at Amazon, B&N and the Loconeal website.

NOTES:

BOOK IV: THE MACHINE. I’m competing the final proofing of the manuscript for Book IV. If all goes according to plan, there should be twenty-seven maps and interior pics from Carol Phillips, Fantasio and Justine Marie Hedman. Book IV is, without a doubt, my favorite book in the trilogy–I just love it, and I love the cover–it’s my favorite Carol Phillips creation yet. I also love the city of Waam, which is visited in the book. Waam is my version of Lankhmar–a ruddy place full of twisting streets and waiting adventure. I can’t wait to share it with you. The tentative release date for Book IV is June, 2011.

BOOK V–THE TEMPLE OF THE EXPLODING HEAD: I’m currently putting the finishing touches to the Book V manuscript. Book V is the exciting conclusion to the Temple of the Exploding Head trilogy. We haven’t started the cover yet for this, but I know what it’s going to be–It’ll be awesome, trust me. Tentative release date for Book V–November 2011.

PRIMER OF THE LEAGUE OF ELDER: As soon as the trilogy is in the books (as it were), we’ll be cranking out a full color LoE glossary packed with maps, charts, graphs and artwork. It should be ready somewhere after the first of the year.

BILLYGOATS:

THE LOE GRAPHIC NOVEL: I’ve actually seen art and scripting for the upcoming LoE Graphic novel, so I know it exists. Daniel Morris and Jon Harvey are working hard, and I just know they’ll have it ready before the year’s out. If not, I’ve got a nice secluded spot picked out where I’ll be dumping their dead bodies.

THE MUCHACHO: The summer show season is nearly here and I can’t wait. Lemme’ at `em! I’ve got my updated table rig ready to go. I’ve learned a lot about book marketing from last year to this one and that accumulation of smarts should pay off.

Bowl Naked

RG