In what she thought would be the opening notes for the symphony of the rest of her life, the great Nether Day Ball in the city of Feren turned out to be one of the last.

“Lady Vendra of Cone” by Eve Ventrue

Lady Vendra of Cone, the fourth daughter of the prosperous Remnath House of Cone was well-loved by her family and had many friends. Thin and doe-eyed, she took such joy and care in anything she set her mind to. She was a very smiling young lady wearing the colorful Cone gowns with rare grace and charm. She was very unlike her eldest sister, Sephla, who was rather catty and argumentative and who had the social reputation as a hair-puller. Her father, Milius, was an importer/exporter of rare goods and often took Vendra with him. She marvelled at the great Fleet ships her father often shadowed for protection and often spoke in dreamy notes of wishing to marry a handsome Fleet officer some day.

When she came of age, her mother persuaded her to join the Posts. For a small initial fee, one could leave a letter in a general Fleet Posthole and any Fleet member who was looking to have a pen pal could respond and strike up a rapport. Vendra thoughtfully penned her letter and submitted it. She got many responses, though most she rejected. One, however, stood out. Lord Stenstrom of Belmont, a young Com officer aboard the Fleet Webber Amazing had answered her post. Vendra liked his simple wit and fine penmanship and decided to answer his reply. They soon, via correspondence, struck up a healthy friendship. With each exchange of letters, Vendra was more and more convinced that Lord Stenstrom was the man for her.

When all of the Cone daughters, except for Sephla who was on the BANNED list, were invited to the much-anticipated Nether Day Ball in Feren, Vendra immediately penned Lord Stenstrom a note and entreated him to accompany her.

She promised it would be an evening neither would ever forget.

Though she reserved final judgement until she met him in person, Vendra felt herself losing her heart to Lord Stenstrom, and when she saw him at last tall and handsome in his Fleet uniform, that was all–she was in love. They took an introductory swirl across the ballroom floor, every step a wonder. She tingled at his touch. They were such a fine pairing. After the dance, Vendra excused herself and Stenstrom went to get her a glass of punch. She gathered her friends and pulled them aside. She could barely speak she was so excited.
Lord Stenstrom.
Lord Stenstrom!
Everything she hoped he’d be.
Tall.
Handsome.
A fine Zenon House.
Perfect.
“In love. I’m in love,” she told her friends, breathless, and they clapped and congratulated her.

In later years, as she sat in a daze in her dreary convent room on the nightmarish world of Carina 7, she would reflect back on that fateful moment, standing amid her friends, speaking so freely of the new love growing in her heart. She would reflect back on the great mistake she made letting Stenstrom go, of parting with him. She should have stayed and gotten punch with him.

She should have never let him go.

In her excitement, she forgot about her sister, Lady Sephla, and all the enemies she had rolling about Kana. She forgot about the social game on Kana, the one-upmanship, the tawdry little ploys ladies played upon each other.

“Lady Jubilee” by Eve Ventrue

Lady Sephla had enemies everywhere, and they had ears as well. It never occurred to Vendra that one of those enemies heard every word she said, of childish love, of beating hearts. It never occurred to her that one of those enemies would dare humiliate her in her sister’s place.

When she returned to the ballroom floor, she couldn’t find Lord Stenstrom anywhere. Where had he gone? She smiled as she checked the nooks and corners.

Where could he be?

And then she saw him, out on the dance floor with some silver-haired girl Vendra had never seen before. She tried to get his attention, to pull him away from the intruder, but she could not. That woman was nailed to him, eyes locked, feet in step. Eventually, arm-in-arm, they left the floor and vanished, probably retreating to some quiet alcove or terrace, the silver-haired girl taking what should have been hers.

She would later learn that silver-haired girl was Lady Jubilee of Tyrol, one of her sister’s most heated rivals.

The anger, the rage, the broken heart. It was too much. She threw all her colorful Cone gowns out her window, put on an ugly gray suit, and threw herself out as well. She survived her suicide attempt and went mad. Her family, not knowing what to do with her, committed Vendra to a convent on Carina 7 where they heard she would receive the best of care.

As her family departed in their transport, the dames of the convent converged on her room and slammed the door behind them.

“We have things to teach you, Lady Vendra,” they said, eager. “Wondrous things …”

–Lady Vendra of Cone appears in LoE Book VI: The Sands of the Solar Empire coming soon from Loconeal Publishing.

copyright 2012, Ren Garcia and Eve Ventrue

“Stenstrom, Lord of Belmont-South Tyrol” by Eve Ventrue

Lord Stenstrom of Belmont-South Tyrol is the main character of the upcoming LoE Book VI: The Sands of the Solar Empire.

“Bel” is a very different sort of fellow from his predecessors, Captain Davage and Lord Kabyl.

He is of mixed Zenon and Esther/Tyrol heritage and is the youngest of thirty Belmont children (and the only male). Though the Zenons are potent in the Gifts, his Esther blood has robbed him of Gifts of the Mind. His mother, Lady Jubilee of Tyrol, taught him the ways of Tyrol Sorcery, which consists of mundane learning, such as herbal lore, chemistry, Sleight of Hand and lock-picking. It also covers more arcane subjects: Demonology, Cabalism, alchemy and sympathetic magic. He is said to be able to Walk in the Shadows, passing unseen. Bel carries two LosCapricos Weapons: The NTH’s of his father’s line, and the MARZABLE from his mother’s. The NTH’s are a mystical set of pistols that can kill anything: living, dead, undead, machine and intangible.The MARZABLE is a potent dagger that mystically replenishes itself. With the MARZABLE, he can never be completely disarmed.

“Bel” by Carol Phillips

Bel gave his heart early on to Lady Lillian of Gamboa, a talented artist from the east. Lilly was very strong-willed and helped guide Bel as he grew into young man-hood. Unfortunately, Lilly would not commit herself to Bel and insisted they share a “cooling off” period lasting five years. During that time, he ended up having a number of affairs with: Lady Alitrix of Zama, Grand Dame Miranda of Rosell, Crewman Kaly of Figg, and Christiana of Z-Encarr. He has also participated in the Sisters’ Program over thirty times. He is said to possess the rare Pel Programmability.

He wears a long green coat formerly worn by members of the Hoban Royal Navy. Within his “HRN” he places many bits of his arcane equipment. The HRN appears to have certain mystical properties of its own, as the coat never shows wear or damage and always keeps Bel perfectly comfortable no matter how cold or hot it is.

Bel is also a well-known eccentric, wearing his HRN coat, his Vith triangle hat and a small mask, which nobody quite knows what to make of. He also never joined the Fleet, though his Programmability is high and his Father, Stenstrom the Older is a long-standing Warbird captain. Instead Bel became a Fleet Paymaster: essentially a clerk and shipboard civilian.

Bel, if anything, is a man of many secrets.

LoE Book VI: The Sands of the Solar Empire will be out July, 2012 from Loconeal Publishing

copyright 2012, Ren Garcia, Eve Ventrue and Carol Phillips

My good friend Denise Verrico has just launched the fourth book in her Immortyl Revolution series, the Servant of the Goddess.

From the ashes of the first battle of the Immortyl Revolution, vampires Mia Disantini and Kurt Eisen set out to build a new Immortyl society. Trouble arrives in the person of Cedric MacKinnon, a runaway adept of the ancient arts, who brings tidings of upheaval at the chief elder’s court that threatens everything Mia and Kurt have accomplished. Mia finds it hard to resist when Cedric pledges his service and tempts her with the legendary skills he learned as an Immortyl courtesan. Facing opposition from both within and out, Mia begins to doubt Kurt is up to the task of leading their followers to his vision of an Immortyl Utopia. Torn between her loyalty to Kurt and Cedric’s insistence that she is the earthly manifestation of the Goddess Durga and destined to lead, Mia confronts the greatest challenge of her life.

Denise’s Immortyl Revolution Amazon page

Forget the fairytale vampire romance…
Mia Disantini thought she found the man of her dreams, but is trapped in a nightmare from which she can’t wake up.

Kurt Eisen makes a monstrous bargain to survive a Nazi concentration camp and begins to understand what a monster truly is.

Cedric MacKinnon was once a celebrated vampire courtesan. Now he’s a deadly assassin, who has cheated death too many times.

Annals of the Immortyls
A trio of Dark Urban Fantasy tales featuring characters from Denise Verrico’s Immortyl Revolution series

Click here to go to Denise’s website

copyright 2012, Denise Verrico

There are many ruins dotting the landscape of Kana, especially in the northern continent of Vithland where the remnants of old manors and castles litter the landscape. Most are forlorn and ill-trodden places, overgrown and generally best left avoided. One notable exception is the Ruins of Caroline sitting in the green lands of Hala near the Straights of Elder under the eye of the Sisters’ lighthouse. The ruins of the fallen manor are frequently visited. Inns and pubs nearby do a brisk trade of those travelers seeking to visit them. The locals frequently go to the ruins and tend to the grass and keep the footing level so that visitors unfamiliar with the terrain won’t hurt themselves.

“The Ruins of Caroline” by Carol Phillips

The House of Caroline was a Great House of Hala stock. Like most Halas, the Carolines were simple farmers and tillers of the land. They were well-liked, generally followers in the complicated social scheme of Kana instead of pacesetters. They had many friends across Kana. Caroline Maidens were known to be very beautiful. The Carolines were known to be quite tall for Halas, taller even than the Vith. The Sisterhood of Light diagnosed them with the early onset of Giantism.

The Carolines were one of twenty-five Great Houses to flee the League during the Great Betrayal in 000000AX and become Xaphans. Most of the other fleeing Houses were mal-contents and rabble-rousers: The Burgons, the Zary and Trimbles. The Carolines, however, were content league citizens–it was the House of Zary, a rather wayward House, that cooerced the Carolines to leave the League with them. So, broken-hearted, the Carolines boarded their ships and left their beloved manor by the sea behind.

The Carolines wandered the empty passes of Xaphan space for months. They were raided by several other Houses, including the House of Zary, who were starving in their transports. In danger of becoming extinct, the Carolines put out a distress call, which was answered by the League vessel Victor. With the Victor’s help, the Carolines settled on a gray world in the Tu Mervolin system.

There, the Carolines thrived, becoming Xaphans (technically, enemies of the League). The Carolines, however, always maintained friendly relations with the League and, during the Battle of Mirendra I, provided safe harbor for damaged League vessels, saving many lives. For their part in the battle, the Sisterhood of Light reinstated the House of Caroline’s familial patent in 003152AX, making them dual League/Xaphan citizens.

The abandoned Caroline Manor fell into ruins over the centuries, the grand estate tumbling down and blackening. The Lords of Hala went to the Sisters and demanded they be permitted to raze what was left of the manor and rebuild a new House there. Their request was denied and Caroline remained a ruin.

A Lady in the Ruins

6 ft 7 Melazarr of Caroline ended up in the Ruins a record 59 times (painting by Eve Ventrue)

An interesting legend and fad arose over the years regarding the Ruins of Caroline … as time and time again, the ruins were not completely abandoned.

The House of Caroline’s LosCapricos weapon is a strange garter-belt-like device called the VERY MARY. The VERY MARY, when worn by a Caroline maiden, will spirit her away from danger and return her to her ancestral holdings: the Ruins of Caroline near the sea in Kana. Over the centuries, Caroline maidens grew taller and taller and became more and more adventurous. Often times they found themselves in mortal peril, and many times they found themselves standing alone in the ruins under the Kanan moonlight. In 000272AX, Eon of Caroline was about to be sacrificed in Burgon and was saved by her VERY MARY. She wandered the ruins and, driven by cold and hunger, made her way into the countryside to locate shelter. She was met by Zal of Thompson, a lord from a nearby Great House and was welcomed into their home. Soon, Zal and Eon fell in love and he made her his lady. Eon was well-liked, and when word of how she arrived on Kana got out, gentlemen seeking a fine bride began venturing out into the ruins, hoping to encounter a Caroline maiden from nowhere as Zal had done.

The fad became popular and gentlemen from all over Kana and elsewhere flocked to Hala to take their turn sitting in the ruins under the moonlight. They brought with them flowers and candies, and gifts of jewelry. They wrote heartfelt letters and placed them by a remnant of masonry that became known as the Heartstone. The fad might have faded, as many often do, however, occasionally the gentlemen’s efforts were rewarded with success and the pratice perpetuated itself, eventully becoming a cottage industry in the region.

Carofabs

As with all things, there were those who sought to take advantage of such a quaint fad and turn it to their own ends. Such was the Carofab: a local lady who disguised herself as a Caroline. Kanan ladies became rather jealous of all those eligible men going to Caroline to seek romance. They developed a rather sophisticated spy network so that they could know exactly who was going to be sitting in the ruins and when. When a desired gentleman was slated to be out there, Kanan ladies hoping to catch his eye would dress themselves up as a Caroline and meet him there. Lady Constance of Belmont-South Tyrol did just such a thing and won a husband for her efforts.

copyright 2012 Ren Garcia

Whenever Carol Phillips finishes a new cover it’s like Christmas for me, eagerly huddled up next to my email waiting for that little electronic package to come skittering down the proverbial chimney.

And, here it is…

“The Sands of the Solar Empire” by Carol Phillips

Book VI, “The Sands of the Solar Empire” marks the beginning of the LoE Second Series. You have the same universe, same setting, just a slew of whole new characters and fresh adventures. You’ll meet Lord Stenstrom, a Fleet Paymaster as he takes command of Captain Davage’s old ship, the Seeker. You’ll get to know Private Taara de la Anderson, a thief from Bazz and Lord A-Ram, a fellow from the Admiral’s office as they take on the unknown.

Lord Bannaster of the Bones Club, by Carol Phillips

The cover for Book VI is the usual wrap-around format. The Second Series takes on a bit more of a Steampunky feel as we move away from Colonial Vithland and examine Victorian Esther and the Calvertlands and dives into the seldom-seen depths of the Bones Club where they openly mock the Sisterhood of Light.

It’s a much darker cover than the previous five, even more so than the Temple of the Exploding Head, which is pretty darn dark. It features a steam-driven geared spider with guns, a balloon/air ship and the constellation Camalopardus and the Sanctum Sanctorum of the Bones Club. The Sanctum comes from my recollections of a Masonic temple that I once wandered into, and here it is in full paint, fully steampunked and super-charged a little.

I can’t wait to finish collecting the interior artwork and get it out to the world.

Look for LoE Book VI: The Sands of the Solar Empire coming this August from Loconeal Publications

copyright 2012, Ren Garcia and Carol Phillips

JOSEPHUS, LORD OF A-RAM is a character in the upcoming LoE Book VI: Sands of the Solar Empire.

"A-Ram" by Fantasio

The House of A-Ram is a House Minor from the Calvert city of St. Edmonds. His family was once part of a larger Calvert line known as the House of Aramterwillager from the old city of Dee. When the Sisterhood of Light decided to wipe Dee off the face of Kana because of continued lawlessness and decadence in 00221ax, the House split into three minor houses, the House of Aram fleeing to the seaside city of St. Edmonds in the hope of getting back into the Sisterhood’s good graces. The Sisters, never very high on Calverts in the first place, mis-handled the House of Aram’s patent, recording them legally as the House of A-Ram, which they afterwards refused to change, so the name stuck. The A-Rams made their trade as fishermen, renting several boats and trawling the bountiful Sea of Elder. Not rich by any means, they made a decent income fishing and lived in a four-story townhouse several blocks from the docks.

The House would have a rather sordid history with the Sisterhood of Light, always trying to please and impress them and always falling short. Clovis of A-Ram, who had become a noted chef in the region, once accidentally gave food poisoning to a Sister who had come to sample his dishes. Another A-Ram patriarch, Arlie, put a Sister into traction while attempting to pull off a bang-bang move playing brandtball. Silly things like that tend to stick in the Sisters’ minds, and they have a long memory. They eventually slapped the dreaded Programmability tag of Venta-Nomi on the House of A-Ram, meaning they are “Untouchable”.

Josephus was the youngest of seven children of the current A-Ram line. Tiny, slope-shouldered and badly near-sighted, Josephus (or simply A-Ram as he liked to be called) was a frail and sea-sick young lad, unable to go out with his father on the boats. He stayed ashore with his mother and sisters. His older brother, Ephelrood, gave him no peace for it and often bullied him. Despite his various shortcomings, A-Ram had a good mind and a quiet sort of tenacity about him. He was usually near the top of his class.

The Sisterhood of Light never gave the House of A-Ram much thought. (Eve Ventrue)

One day, A-Ram discovered a junked out sub-orbital craft in the canning house near the docks. He spent the summer rebuilding the craft and taught himself how to fly it. He discovered he had a joy and love of flying and hoped to one day join the Fleet as a helmsman. Unfortunately, his Vena-Nomi status prevented his entry to the Fleet. Undeterred, he won an essay-writing competition and earned himself a position in Fleet HQ’s mailroom, a place he stayed for fifteen years.

He got out of the mailroom by taking a position nobody else wanted, becoming the personal adjutant to Admiral Derlith of Cone, a notorious crabhead and yeller. Though often berated in public by the Admiral, A-Ram thrived. He never forgot his love of flying and often snuck into the simulators to fly as many types of ships as he could.

A-Ram had an intense fear/fascination with a serial murderer who terrorized the Calvert region known as the Fiend of Calvert, and was convinced he’d once heard the bump, bump, bump of the Fiend’s footsteps as he ran across their townhouse roof.

A-Ram could not know that the tall man in the mask and HRN coat would soon change his life, forever.

copyright 2012, Ren Garcia and Fantasio

LADY JUBILEE OF BELMONT-SOUTH TYROL is the mother of Lord Stenstrom the Younger, the hero of LoE Book VI: The Sands of the Solar Empire. She was a key influence in his early life.

"Lady Jubilee" by Eve Ventrue

Lady Jubilee of Tyrol was a wealthy socialite from the Esther city of Tyrol on the far eastern shores of Kana. She was well-known for wearing her Pewterlock hair (a shiny shade of silver often seen in Tyrol) short with a “swoop” of bangs in the front. She was also well-known for her catty, contentious nature. She often feuded with the various ladies of Esther and elsewhere. Her longest running feud was with Lady Sephla of Cone, a wealthy woman from Remnath. Jubilee and Sephla traded barbs without end, even resorting to stealing each other’s gentlemen, bedding them down and writing about their various sexual attributes in the local posts.

At a Nether Day ball, Jubilee overheard the younger sister of Lady Sephla speaking to her friends about a gentleman she was very keen on. Jubilee decided to steal the man to humiliate her. She marched out onto the dance floor to do her dirty work.

The gentleman in question was Lord Stenstrom of Belmont, an officer in the Stellar Fleet from Zenon. Handsome and black-haired, of all things Jubilee lost her heart to him and, after a torrid romance, she became his lady and bore him thirty children–twenty-nine daughters and one son, Stenstrom the Younger.

The enemies she made that night at the Nether Day ball would follow Jubilee and her children throughout her life.

Lady Jubilee was reputed to be a practitioner of Tyrol Sorcery. She was said to be a master at creating potions, brewing poisons, summoning demons, walking in the shadows and opening locked doors. She was a domineering and very intrusive mother, often disrupting her children’s lives. Many of her children ran away from home, only to be summoned back at her whim via sorcery. Her daughter, Lady Calami, ran away from home a record 4,000 times. Another Belmont daughter, Lady Constance, went Carofab to escape Jubilee’s clutches.

Lady Jubilee appears in The Sands of the Solar Empire, from Loconeal Publishing in June 2012

copyright 2012, Ren Garcia and Eve Ventrue

There are lots of characters rolling around in the LoE universe, some are active and part of the various storylines, while others are more passive helping to set the stage.

Admiral Pax is one of those characters.

"Admiral Pax" by Eve Ventrue

He’s been around since the beginning when LoE was just a dusty screenplay. Admiral Pax has always been the counterpoint to Captain Davage. Both men are Blues of the Kanan gentry, but while Davage is very down-to-earth and approachable, Admiral Pax is a stiff, stodgy bore, a blue-blood fully taken with the complications of League Society. Captain Davage utterly detests Admiral Pax, and the feeling is rather mutual. He is never seen in the course of the LoE stories, he is merely mentioned in passing mostly by Captain Davage who complains of his excesses.

Admiral Pax is the Lord of Adrastus, a stately Zenon House perched along the dark blue banks of the Great Blue Pierce river. His family fortune comes from the making of fine cheeses and breads and the fermentation of various types of expensive vinegar. His vinegar production has a Xaphan connection as they are often used in the Xaphan delicacy Ooust. Admiral Pax is often known as “Lord Vinegar” around the Fleet mentioned in giggled whispers.

The Admiral is not an incompetent. He has a fine mind for organization, logistics and battle strategy. His expert placement of Fleet assets during the iconic Battle of Sorrander-Quo helped stem the Xaphan tide and win the day for the League. He is also a tireless fund-raiser and has the ear of the Sisterhood of Light.

The problem with Admiral Pax is his tart, boorish nature. He lords his status over all he considers inferior to himself, which is virtually everybody. He is needy, fussy and maintains an entourage of no less than a hundred people who follow him everywhere he goes. A gregarious man, he often visits various parts of the League and always demands a full War-Bird escort to accompany him at Fleet expense–a ruinously expensive thing. For his excesses Captain Davage has branded him a “criminal” and a “miscreant” and coined the phrase: “Fraud, Waste, Abuse and Admiral Pax”.

At the beginning of Book VI, The Sands of the Solar Empire, Private Taara is assigned to guard a bust of Admiral Pax that is hidden in a lonely alcove as a punishment.

copyright 2012, Ren Garcia and Eve Ventrue

At long last, Book VI of the LoE series, The Sands of the Solar Empire is underway. Carol Phillips is beginning work painting the cover and, to me, the cover is the heart of the book and its completion is a huge ceremonial step toward publication.

Sketch for "The Sands of the Solar Empire" by Carol Phillips

A few things about the Sands. As with the Temple trilogy before it, the Sands was too large to be published as one self-contained book. At 200,000 words, I had to divide it right down the center, with the Sands comprising the first part and Book VII “Against the Druries” being the second. The Sands mostly explores the main character, Lord Stenstrom of Belmont-South Tyrol and how he came to be. He has many secrets (you might notice he’s wearing a mask on the sketch).

The cover depicts a scene from the book where Lord Stenstrom, or “Bel” as he’s known is facing death at the Bones Club, a place where the members openly mock and disparage the Sisterhood of Light (If you look carefully at the chairs in the background, you’ll see several Sisters carved in demeaning positions).

The Sands is the first book in the League of Elder Second Series, where a new slew of characters are introduced.

"Taara" by Eve Ventrue (unfinished)

Bel is the first of many new characters. Also is Josephus, Lord of A-Ram, a man from Calvert, the brooding Lt. Gwendolyn and, my personal favorite, Private Taara de la Anderson from Bazz. I can’t wait to share them with the world.

It should take Carol about a month and a half to complete the cover. By then, with luck, most of the interior artwork will be completed. As with previous LoE books, the Sands will be well-appointed with artwork.

It should be a fun ride.

Bowl Naked

RG

copyright 2012, Ren Garcia, Carol Phillips, Eve Ventrue

The LoE Second Series is fast in production with Book VI, The Sands of the Solar Empire coming out in June, 2012.

"Private Taara" by Fantasio

The Second Series, though placed in the same universe as the original series, deals with a whole new cast of characters, and one of my personal favorites is Private Taara.

Unlike many of characters dealt with in previous LoE books, Private Taara is not rich, nor does she have rich friends and know rich people, she is a kid from Bazz, the Naples, Italy of the League. The people of Bazz do not make use of the feudal Great House system seen on Kana and Hoban, instead Bazzers are all considered commoners. As such, Taara has a first and last name, a rarity in the League. Her full name is: Taara de la Anderson.

Her mother was a fruit vendor and her father distilled zemuda, a cheap, brain-wrenching spirit known for causing severe constipation in the guts of those who indulge too much. Taara was a small kid, pretty with a tom-boy’s body. She was a rowdy kid, a clutz and rather a dim bulb. The only activity she excelled in as a tweener was stealing things, which she often indulged in. She was sent off three times to children’s disciplinary camps digging clams on the shores of the Endax Sea.

Taara eventually is transformed into a "goddess-like" woman (Eve Ventrue)

Taara’s uncle ran a successful Apothecary in Benson-Benson, known for brewing the “Potion of the Gods”, a rare tincture said to supercharge a male’s virility and ensure a mighty son. The apothecary was eventually destroyed by a fire and Taara, who was there that day, was blamed for it. Beliving her to be a jinx, Taara was sent off into the Stellar Marines, hoping they might instill some manners in her.

As a Marine, Taara was a disaster. Lax and uninterested, she often got her company in trouble, causing them all to be disciplined. They took to calling her “MOM”, for “Maiden of Misery” and she was loathed from top to bottom. She was eventually assigned to lowly guard duty in Fleet headquarters in the city of Armenelos, where it was thought she couldn’t get into trouble. They often made her stand in a corner to guard a bust of the infamous Admiral Pax.

After once again getting her unit in the dog house with command and forced to wear a “MOM” sign around her neck,

Taara couldn’t know that her life was about to change forever when the tall man wearing a long green coat and a Robber’s Mask wandered into her area.

copyright 2012, Ren Garcia, Fantasio and Eve Ventrue