TOTEH Characters: Kay
February 1, 2011
Slight as a child, green-eyed like his mother and sporting an odd head of purple hair, Kay was considered a flawed non-Vith by the lords and ladies who came to examine him. His younger sister, Lady Kilos, blue-eyed, blue-haired, was considered a perfect Vith, and Kay often felt humiliated by the scorn he received.
As Kay grew, he found he had difficulties with many things. His father, Captain Davage, was a legendary pilot, and it was hoped Kay would have inherited those skills as well. Unfortunately, such was not the case, Kay proved to have little piloting talents (his younger sister, Hathaline, from an early age, showed great promise as a pilot). Kay also had trouble with space in general, becoming violently ill every time his parents tried to “take him up”. Kay also was not nearly as large or as strong as his father, as illustrated by his inability to lift his father’s seventy-seven pound King CARG.And, the most unkind blow of all–Kay didn’t seem to have the Gift of Sight. The Sight was a Blanchefort tradition going back thousands of years going back to a time when the old Blanchefort lords used it to sack villages and slay enemies, and Kay saw nothing beyond the mundane. The Stertors, a branch of the Sisterhood of Light, came to the House to proclaim his Gifts and pronounced him having two: the Gift of Waft and the Gift of Cloak.
No Sight. Thousands of years tradition lost.
When he turned thirteen, Kay couldn’t take it anymore–all the disappointed faces, all the failure. He decided the House would be better off without him. He had a baby brother, Maser, who would inherit the House, and his sister Kilos could stand as regent until Maser came of age. He found a good balcony high atop Pendar Tower on the western face of Castle Blanchefort with a four thousand foot drop to the crags below. All he had to do was step off and his body would be washed away with the tide. No blood, no fuss, like he’d never existed at all.That’s when he heard the Voice speak to him for the first time.
copyright 2011, Ren Garcia
TOTEH Characters: Sarah
January 31, 2011
Sarah is the spitting image of her maternal grandmother, Countess Hermilane, right down to the blue hair and rather pugnacious temperament. Sarah is a notorious tom-boy, and often dresses like a boy, eschewing the fine Blanchefort gowns her mother wishes she’d wear. She is Gifted with the Gift of Sight, a usual Blanchefort Gift, and the Gift of Strength, which is unusual for a girl to receive. Her mother has forbidden her from powering up inside the castle due to past mayhems she has caused.
Sarah refuses to see any gentleman hoping to court her unless they first have a “cool-sounding” name. The Blancheforts had to issue a public apology to the House of Posie after Sarah refused to see their son, Houck.
She has a love of the lurid and the grotesque, and often seeks out “nasty” things to gawk at. Her favorite place is the “Mystery Library” located on the 50th floor of Xyotel Tower, which she shares with her twin brother, Phillip. There, Sarah maintains her collection of books and other materials on ghosts, demons, urban legends and other miscellaneous things. She is very meticulous and, as Kay often says, she would make a wonderful librarian. Her favorite “ghost” to chase is the Wraith of Gaston, an entity she is determined to uncover and confront.Sarah is often said to be bull-headed, quick to judge, quick to get angry, loud-mouthed and opinionated in the extreme. To those she loves, she is loyal and dedicated, steadfast to the end. To those she does not know or dislikes, however, she is rude, rather boorish and, often-times, a vile bully. She has a running feud going with Kay’s sister, Lady Kilos, and often calls her Tez, which means “cheap prostitute” in Esther. Nobody can recall when the feud began or who started it, but Sarah takes every opportunity to be mean to her. Kay often speculates that Sarah is simply jealous of Kilos because she has the Gift of Stare, a Gift that Sarah had hoped to have.
When Sarah found out that Lady Sammidoran of Monama would be seated at their table at the annual “Falling in Love” ball, she was incensed. Sarah hated and mistrusted Monamas–those odd loners from the south who often turned into Berserkacides. Sarah had a whole section in the Mystery Library dedicated to Berserkacides, and she was convinced Lady Sammidoran would turn into one right there at the ball. When she thought she caught the Monama girl making eyes at Kay, her cousin and best friend, she was determined to put a stop to it at once. Cracking her knuckles, she stood, ready to call “Sam” out.Sarah appears in all three books in the Temple trilogy. The first book, The Dead Held Hands will be out in March, 2011 by Loconeal Publishing.
copyright 2011, Ren Garcia
The Weird World of LosCapricos Weapons
January 25, 2011
Facing a LosCapricos weapon in battle is a bewildering thing. Some are fairly straight forward in design and concept, (swords, knives, pistols, and so forth), some are purely technological in nature, while others are bizarre in the extreme and perform any number of mystical effects. Knowledge is one’s best defense against an LC; knowing what they are and what they do is key to surviving against them. Learning LC lore is a required field of study for boys in most Vith Great Houses.
The tribes of Vith and Esther tend to have offensive-minded LC’s that aid them in battle. The CARG of House Blanchefort and the CEROS of House Probert are two examples, both being rather deadly. The Remnaths and the Zenons tend to have very arcane, mystically operated LC’s, such as the BESSAMER of House Hobby and the NTH of House Belmont, both of which can do very odd things. The tribe of Barrow often features defensive-minded LC’s–the ARLISS of House Dare which creates a suit of armor around the user is a notable example. The Calverts and Halas tend to make use of LC’s that enhance the luck, skill and attributes of the person using them. The MOLLY of the House of A-Ram allows its user to know things and perform feats they otherwise shouldn’t or couldn’t. The Xaphans do not have a tradition of creating LC’s. Instead, many of them use the LC’s they brought with them when they betrayed the League in 000000AX. The Xandarr’s, for instance, still make use of the invisible BEREN sword.RUMALORE: A Rumalore is a bit of disinformation regarding a LC that has been filed with the Sisterhood of Light. The Sisters have a complete listing of each weapon and what they do. A Rumalore is intended to either hide a weakness or foster fear of an LC. For example—the NAS of House Albans, a small jewel-encrusted dagger, was said to create wounds that would bleed forever, and that only the Sisters or the Hospitalers could stem the bleeding. The relentless wounding power of the NAS was a Rumalore exaggerating the power of the NAS, as small, shallow cuts inflicted by it would indeed stop bleeding on their own after several hours.
copyright 2011, Ren Garcia
TOTEH Characters: The Hospitalers
January 18, 2011
The Elder-Kind were engineered to remain young and disease-free throughout their lives by the Elders during the CX time epoch on Cammara (200,000 years prior). Freed from the ravages of age and sickness, the Elder-Kind lost their lore of the medical arts over the ages and became rather infantile in their knowledge of their own bodies. They had no need for it any longer.
The EX time epoch saw a return of war and armed conflict with the coming of the Xaphans and the Great Blue Lords died on the fields, often bleeding out from the various wounds they received. On the forgotten wastelands of some churned-up battlefield, the Hospitalers put down their Jet-Staves and began trying to attend to their master’s wounds. Through persistence and practice, they perfected techniques in binding wounds, clearing blood poisoning, re-attaching fallen limbs and so forth. Little by little, the Hospitalers re-learned most of the knowledge that had been previously lost. Their influence grew so great that even the mighty Sisterhood of Light turned to them for medical help when it was needed, sharing with them some of their most guarded secrets that the Hospitalers have never divulged. The Hospitalers have always worn black and silver. They adopted the silver winged helmet of the old-earth god Mercury as their symbol. Their silver tools and medical instruments are considered marks of pride and honor and they wear them prominently upon their person. The Xaphans had nothing like the Hospitalers for a long time. Often times they tried to recruit them with promises of wealth and other pleasures. When recruitment efforts failed the Xaphans often resorted to kidnapping, pressing them into service with the penalty for refusal being death. Eventually, the art of Xaphan Cabalism came into being, serving the same role as the Hospitalers did in the League, only the Cabalists tended to make use of more arcane methods of performing healing.There are a number of Sub-Orders within the Hospitaler circle of influence. Some of the more notable ones are:
The Ephysians are an order seeking to expand the Hospitalers knowledge. They often go outside of the Sisterhood’s approved lines of teaching to gather their knowledge and their methods are often called into question. The flamboyant Morgan-Jeterix, Lady of Thompson is a notable member of the Ephysian Order.
The Eyrnes were an order dedicated to promoting healing and enlightenment through Weed-fueled sex and other such pleasures. They were eventually kicked out of the Hospitalers, though the order remains active.
The Jones are a branch of Hospitalers located on Bazz. As per typical on Bazz, the Jones grew away from the main circle of Hospitalers and went off in its own direction, becoming more “Bazz-like” in the process. The Jones’ ongoing mission is to locate a bizarre creature known most commonly as Bellathauser and study/worship her. Bellathauser is said to be the pinnacle of human perfection.The Knickerbaums are the Hospitaler group most often associated with shipboard Fleet travel. The Knickerbaums are dedicated to discovering, treating and documenting new maladies. Ennez of Innari and Bethrael of Moane are two notable members.
copyright 2011, Ren Garcia
Don’t Forget about Paris …
January 13, 2011
Is it 2 … 3 … 7 … ?
I could not remember my mother’s phone number. My mom’s had the same phone number for thirty years. Land-line, old school. I know that number backwards and sideways. I’ve known it since I was a kid, when Mom used to write it down on a scrap of paper for me to take. “Now, call home if you need anything,” she said. I didn’t need the paper–I knew it cold.
I knew it cold …
And now I’m standing there with the phone in my hand and I can’t remember mother’s number. I could, of course, grab my Smartphone and speed dial it out of the Contacts list, but what would that prove, that my mom’s nothing more than a blip on a screen.
I stood there completely blank.
Why? What happened? I’ve spent so much time locked in the basement like a family secret, writing my stories in millions of words and reveling in things that never were. I am a god in the basement where I create all things. I step out and what am I? A creature who’s quickly forgetting many of the things that matter most.
You cannot spend so much time in the make-believe that you forget to exist in the real world. I promised my wife I’d take her to Paris–and I have not taken her to Paris. I’ve made lots of promises, how many have I broken?
My Honeydo list is intolerable.
I stood there with the phone, the dial tone converting to an accusing howl. I clicked the switch and started over and forced the unreal from my head. I forced myself to remember my mother’s number, seeing the digits in my head, tracing it out on the dial pad with my finger. One digit at a time, then: “Hello?”
“Hi, mom …” I couldn’t even recall what I was calling about . It didn’t matter. I’d remembered my mother’s number.
So, to my wife–I will take you to Paris. I’m sorry, my love, please forgive me.
To my mom–I will never forget your number again. Oh look, your birthday is coming up. I won’t forget.
I swear it.
UPDATE: 2014
So, here it is just a little over three years since I posted this cathartic little item when I became distant from the people I love. I’m happy to say I kept my promises to myself. I still remember my mother’s phone number and I took my wife to Europe last year(just not Paris–that’s next trip!). This post was a harsh wake up to myself reminding me not to allow the unreal to dominate my time and thoughts, at least not to the point of madness and obsession. I have since changed my writing process. I migrated from the basement to upstairs in the bright lights of the loft where my wife watches television. I stand at a podium with my latest WIP while the giant TV blares. I talk to my wife. I ask her about her day. We laugh. I peck away at the WIP.
I still create a host of strange things, just not as quickly as before. I keep things in perspective.
You cannot allow yourself to become like I did, a wraith in the basement possessed with an imaginary world. No matter what your personal situation is, it’s simply not a healthy way to carry on. Ask yourself some tough questions: Have you broken any promises? Have you forgotten important things? Have you neglected yourself and your health?
Be honest in your answers. Change things up, alter your process, adjust the mood. Take a day off every so often. Set yourself a limit, I usually don’t go much past 2000 words a day. 2000 words is good. Very good.
While creating the lives of imaginary people, don’t forget to live a little yourself.
Bowl Naked
RG
TOTEH Characters: Lt. Kilos
December 16, 2010
She started off as a trouble-prone Marine, consigned to the backwater of the League quelling fights. Kilos was promoted to ship duty aboard the MFV Seeker, where she was to gather information on the captain: Davage, Lord of Blanchefort. Kilos quickly became good friends with the captain, and stayed at his side. She eventually quit the Marines to return home to Tusck, but immediately lamented her decision and returned, only to be inducted into the Stellar Fleet.
Kilos is well-known for her contradictions. She loves being part of a group, yet generally dislikes people she doesn’t know. She loves having friends, yet is extremely difficult to become friends with. She loves her husband, yet enjoys an absentee marriage. And on an on. She still remembers her fist-fights with Sygillis of Blanchefort before they became friends and fondly remarks that “Syg” could really hit for such a tiny squirt.
Kilos’ husband is a professor from the University of Tusck, a man known for his ability to find things out. Kilos often uses him to gather obscure information.Kilos is also friends with the Elemental Spirit Carahil. He often sends her notes and messages in odd places. He once directed her to visit a place called the Cat God Pub in Blanchefort Village. She went there as asked and found the place was a nexus where anything was possible. Kilos returned to the place, only to find an empty building. Kilos lamented losing the Cat God Pub and looks for it always.
copyright 2011, Ren Garcia















